public test_IDE() { InitializeComponent(); TextBoxOutputter output = new TextBoxOutputter(this.consoleTextBox); Console.SetOut(output); Console.WriteLine("Welcome to Haven IDE!"); gameComboBox2.DataSource = GUI.GamesDropdown; gameComboBox2.SelectionChangeCommitted += new EventHandler(Game_Changed); tabControl1.SelectedIndexChanged += TabChanged; if (!File.Exists("Game.txt")) { File.Create("Game.txt"); } try { gameComboBox2.SelectedIndex = GUI.GamesDropdown.IndexOf(File.ReadAllLines("Game.txt")[0]); FilePaths.selectedGame = gameComboBox2.SelectedIndex; } catch { } //tabControl1.SelectedIndexChanged += onChangeTab; }
public test_IDE() { InitializeComponent(); TextBoxOutputter output = new TextBoxOutputter(this.richTextBox1); Console.SetOut(output); Console.WriteLine("Welcome to Haven IDE!"); gameComboBox2.DataSource = GUI.GamesDropdown; gameComboBox2.SelectionChangeCommitted += new EventHandler(Game_Changed); if (File.Exists("Game.txt")) { try { gameComboBox2.SelectedIndex = GUI.GamesDropdown.IndexOf(File.ReadAllLines("Game.txt")[0]); FilePaths.selectedGame = gameComboBox2.SelectedIndex; } catch { } } else { File.WriteAllText("Game.txt", "Persona 4 Golden"); gameComboBox2.SelectedIndex = GUI.GamesDropdown.IndexOf("Persona 4 Golden"); FilePaths.selectedGame = gameComboBox2.SelectedIndex; } }