Finish() 공개 메소드

Finishes the stream. This will write the central directory at the end of the zip file and flush the stream.
This is automatically called when the stream is closed.
/// An I/O error occurs. /// /// Comment exceeds the maximum length
/// Entry name exceeds the maximum length ///
public Finish ( ) : void
리턴 void
예제 #1
1
        /// <summary>
        /// This function creates a zip
        /// </summary>
        /// <param name="filepaths">List of absolute system filepaths</param>
        /// <param name="zipFileName">Absolute desired systeme final zip filepath</param>
        /// <param name="compressionLevel">Compression level from 0 (no comp.) to 9 (best comp.)</param>
        /// <returns></returns>
        public StdResult<NoType> CreateZip(List<string> filepaths, string zipFileName, int compressionLevel)
        {
            try
            {
                using (ZipOutputStream s = new ZipOutputStream(File.Create(zipFileName)))
                {
                    s.SetLevel(9); // 0 - store only to 9 - means best compression

                    byte[] buffer = new byte[4096];

                    foreach (string file in filepaths)
                    {

                        // Using GetFileName makes the result compatible with XP
                        // as the resulting path is not absolute.
                        ZipEntry entry = new ZipEntry(Path.GetFileName(file));

                        // Setup the entry data as required.

                        // Crc and size are handled by the library for seakable streams
                        // so no need to do them here.

                        // Could also use the last write time or similar for the file.
                        entry.DateTime = DateTime.Now;
                        s.PutNextEntry(entry);

                        using (FileStream fs = File.OpenRead(file))
                        {

                            // Using a fixed size buffer here makes no noticeable difference for output
                            // but keeps a lid on memory usage.
                            int sourceBytes;
                            do
                            {
                                sourceBytes = fs.Read(buffer, 0, buffer.Length);
                                s.Write(buffer, 0, sourceBytes);
                            } while (sourceBytes > 0);
                        }
                    }

                    // Finish/Close arent needed strictly as the using statement does this automatically

                    // Finish is important to ensure trailing information for a Zip file is appended.  Without this
                    // the created file would be invalid.
                    s.Finish();

                    // Close is important to wrap things up and unlock the file.
                    s.Close();
                    return StdResult<NoType>.OkResult;
                }
            }
            catch (Exception ex)
            {
                return StdResult<NoType>.BadResult(ex.Message);

                // No need to rethrow the exception as for our purposes its handled.
            }
        }
예제 #2
0
        /// <summary>
        /// Zip all the specified files into the specified ZipFileName.
        /// </summary>
        public static string ZipFiles(IEnumerable<string> FilesToZip, string ZipFileName, string Password)
        {
            if (!File.Exists(ZipFileName))
                File.Delete(ZipFileName);

            ZipOutputStream Zip = new ZipOutputStream(File.Create(ZipFileName));
            if (Password != "")
                Zip.Password = Password;
            try
            {
                Zip.SetLevel(5); // 0 - store only to 9 - means best compression
                foreach (string FileName in FilesToZip)
                {
                    FileStream fs = File.OpenRead(FileName);

                    byte[] Buffer = new byte[fs.Length];
                    fs.Read(Buffer, 0, Buffer.Length);
                    fs.Close();

                    ZipEntry Entry = new ZipEntry(Path.GetFileName(FileName));
                    Zip.PutNextEntry(Entry);
                    Zip.Write(Buffer, 0, Buffer.Length);
                }
                Zip.Finish();
                Zip.Close();
                return ZipFileName;
            }
            catch (System.Exception)
            {
                Zip.Finish();
                Zip.Close();
                File.Delete(ZipFileName);
                throw;
            }
        }
예제 #3
0
파일: ZipCommand.cs 프로젝트: plkumar/jish
        public void zip(string to, string[] files)
        {
            using (ZipOutputStream s = new ZipOutputStream(File.Create(to)))
              {
            s.SetLevel(9);

            byte[] buffer = new byte[4096];

            foreach (string file in files)
            {
              ZipEntry entry = new ZipEntry(Path.GetFileName(file)) { DateTime = DateTime.Now };
              s.PutNextEntry(entry);

              using (FileStream fs = File.OpenRead(file))
              {
            int sourceBytes;
            do
            {
              sourceBytes = fs.Read(buffer, 0, buffer.Length);
              s.Write(buffer, 0, sourceBytes);
            } while (sourceBytes > 0);
              }
            }
            s.Finish();
            s.Close();
              }
        }
        private void saveFileDialog_FileOk(object sender, CancelEventArgs e)
        {
            ReportText = ReportTextBox.Text;
            ZipEntry ze;
            ZipOutputStream zip_out = new ZipOutputStream(File.Create((sender as SaveFileDialog).FileName));
            string SourceText;
            byte[] data=null;
            foreach (string FileName in FileNames)
            {
                SourceText = VEC.StandartCompiler.GetSourceFileText(FileName);
                if (SourceText != null)
                {
                    data = System.Text.Encoding.GetEncoding(1251).GetBytes(SourceText);
                    ze = new ZipEntry(System.IO.Path.GetFileName(FileName));
                    zip_out.PutNextEntry(ze);
                    zip_out.Write(data, 0, data.Length);
                }
            }
            ze = new ZipEntry("Report.txt");
            zip_out.PutNextEntry(ze);
            data = System.Text.Encoding.GetEncoding(1251).GetBytes(ReportText); 
            zip_out.Write(data, 0, data.Length);
           	zip_out.Finish();
			zip_out.Close();
        }
예제 #5
0
        public static void ZipFile(IEnumerable<string> InputFilePath, string outputPathAndFile, string password)
        {
            string outPath = outputPathAndFile;
            ZipOutputStream oZipStream = new ZipOutputStream(File.Create(outPath));

            foreach (string FilePath in InputFilePath)
            {
                int TrimLength = 0;
                if (Path.GetDirectoryName(FilePath) != null)
                {
                    TrimLength = (Path.GetDirectoryName(FilePath)).Length;
                    TrimLength += 1; //remove '\'
                }


                if (!string.IsNullOrEmpty(password))
                    oZipStream.Password = password;
                oZipStream.SetLevel(9); // maximum compression

                ZipFile(TrimLength, oZipStream, FilePath);
            }
            

            oZipStream.Finish();
            oZipStream.Close();
        }
예제 #6
0
 public void ZipFile(string FileToZip, string ZipedFile, int CompressionLevel, int BlockSize)
 {
     if (!File.Exists(FileToZip))
     {
         throw new FileNotFoundException("The specified file " + FileToZip + " could not be found. Zipping aborderd");
     }
     FileStream fileStream = new FileStream(FileToZip, FileMode.Open, FileAccess.Read);
     FileStream baseOutputStream = File.Create(ZipedFile);
     ZipOutputStream zipOutputStream = new ZipOutputStream(baseOutputStream);
     ZipEntry entry = new ZipEntry("ZippedFile");
     zipOutputStream.PutNextEntry(entry);
     zipOutputStream.SetLevel(CompressionLevel);
     byte[] array = new byte[BlockSize];
     int num = fileStream.Read(array, 0, array.Length);
     zipOutputStream.Write(array, 0, num);
     try
     {
         while ((long)num < fileStream.Length)
         {
             int num2 = fileStream.Read(array, 0, array.Length);
             zipOutputStream.Write(array, 0, num2);
             num += num2;
         }
     }
     catch (Exception ex)
     {
         throw ex;
     }
     zipOutputStream.Finish();
     zipOutputStream.Close();
     fileStream.Close();
 }
예제 #7
0
        //public static void ZipFile(string path, string file2Zip, string zipFileName, string zip, string bldgType)
        public static void ZipFile(string path, string file2Zip, string zipFileName)
        {
            //MemoryStream ms = InitializeGbxml(path + file2Zip, zip, bldgType) as MemoryStream;
            MemoryStream ms = InitializeGbxml(Path.Combine(path , file2Zip)) as MemoryStream;
 
            string compressedFile =Path.Combine(path, zipFileName);
            if (File.Exists(compressedFile))
            {
                File.Delete(compressedFile);
            }
            Crc32 objCrc32 = new Crc32();
            ZipOutputStream strmZipOutputStream = new ZipOutputStream(File.Create(compressedFile));
            strmZipOutputStream.SetLevel(9);

            byte[] gbXmlBuffer = new byte[ms.Length];
            ms.Read(gbXmlBuffer, 0, gbXmlBuffer.Length);

            ZipEntry objZipEntry = new ZipEntry(file2Zip);

            objZipEntry.DateTime = DateTime.Now;
            objZipEntry.Size = ms.Length;
            ms.Close();
            objCrc32.Reset();
            objCrc32.Update(gbXmlBuffer);
            objZipEntry.Crc = objCrc32.Value;
            strmZipOutputStream.PutNextEntry(objZipEntry);
            strmZipOutputStream.Write(gbXmlBuffer, 0, gbXmlBuffer.Length);
            strmZipOutputStream.Finish();
            strmZipOutputStream.Close();
            strmZipOutputStream.Dispose();
        }
예제 #8
0
        public byte[] diskLess()
        {
            MemoryStream ms = new MemoryStream();
            StreamWriter sw = new StreamWriter(ms);
            sw.WriteLine("HELLO!");
            sw.WriteLine("I WANT TO SAVE THIS FILE AS A .TXT FILE WITHIN TWO FOLDERS");
            sw.Flush(); //This is required or you get a blank text file :)
            ms.Position = 0;

            // create the ZipEntry archive from the txt file in memory stream ms
            MemoryStream outputMS = new System.IO.MemoryStream();

            ZipOutputStream zipOutput = new ZipOutputStream(outputMS);

            ZipEntry ze = new ZipEntry(@"dir1/dir2/whatever.txt");
            zipOutput.PutNextEntry(ze);
            zipOutput.Write(ms.ToArray(), 0, Convert.ToInt32(ms.Length));
            zipOutput.Finish();
            zipOutput.Close();
            byte[] byteArrayOut = outputMS.ToArray();
            outputMS.Close();

            ms.Close();

            return byteArrayOut;

        }
        public override void ExecuteResult(ControllerContext context)
        {
            string fileName = Path.GetTempFileName();

            var response = context.HttpContext.Response;

            using (var zipOutputStream = new ZipOutputStream(new FileStream(fileName, FileMode.OpenOrCreate)))
            {
                zipOutputStream.SetLevel(0);
                foreach (var photo in Photos)
                {
                    //FileInfo fileInfo = new FileInfo(photo.MediaFilePath);
                    ZipEntry entry = new ZipEntry(Tag.Name + @"\" + photo.Id + ".jpg");
                    zipOutputStream.PutNextEntry(entry);
                    using (FileStream fs = System.IO.File.OpenRead(photo.MediaFilePath))
                    {

                        byte[] buff = new byte[1024];
                        int n = 0;
                        while ((n = fs.Read(buff, 0, buff.Length)) > 0)
                            zipOutputStream.Write(buff, 0, n);
                    }
                }
                zipOutputStream.Finish();
            }

            System.IO.FileInfo file = new System.IO.FileInfo(fileName);
            response.Clear();
            response.AddHeader("Content-Disposition", "attachment; filename=" + "Photos.zip");
            response.AddHeader("Content-Length", file.Length.ToString());
            response.ContentType = "application/octet-stream";
            response.WriteFile(file.FullName);
            response.End();
            System.IO.File.Delete(fileName);
        }
예제 #10
0
        public static string PackToBase64(byte[] data)
        {
            byte[]       buffer;
            MemoryStream ms = new MemoryStream();

            using (ICSharpCode.SharpZipLib.Zip.ZipOutputStream zipOutputStream = new ICSharpCode.SharpZipLib.Zip.ZipOutputStream(ms))
            {
                zipOutputStream.SetLevel(9);


                ICSharpCode.SharpZipLib.Zip.ZipEntry zipEntry = new ICSharpCode.SharpZipLib.Zip.ZipEntry("Boliglag.Admin");
                zipOutputStream.PutNextEntry(zipEntry);

                zipOutputStream.Write(data, 0, data.Length);

                zipOutputStream.Flush();
                zipOutputStream.Finish();

                buffer      = new byte[ms.Length];
                ms.Position = 0;
                ms.Read(buffer, 0, Convert.ToInt32(ms.Length));
            }//using ( ICSharpCode.SharpZipLib.Zip.ZipOutputStream zipOutputStream = new ICSharpCode.SharpZipLib.Zip.ZipOutputStream( fileStreamOut ) ) ...

            return(ToBase64(buffer));
        }
예제 #11
0
        public static string PackToBase64(string text)
        {
            byte[]       buffer;
            MemoryStream ms = new MemoryStream();

            using (ICSharpCode.SharpZipLib.Zip.ZipOutputStream zipOutputStream = new ICSharpCode.SharpZipLib.Zip.ZipOutputStream(ms))
            {
                zipOutputStream.SetLevel(9);


                ICSharpCode.SharpZipLib.Zip.ZipEntry zipEntry = new ICSharpCode.SharpZipLib.Zip.ZipEntry("Boliglag.Admin");
                zipOutputStream.PutNextEntry(zipEntry);

                byte[] bytes = System.Text.Encoding.Unicode.GetBytes(text.ToCharArray());

                zipOutputStream.Write(bytes, 0, bytes.Length);

                zipOutputStream.Flush();
                zipOutputStream.Finish();

                buffer      = new byte[ms.Length];
                ms.Position = 0;
                ms.Read(buffer, 0, Convert.ToInt32(ms.Length));
            }//using ( ICSharpCode.SharpZipLib.Zip.ZipOutputStream zipOutputStream = new ICSharpCode.SharpZipLib.Zip.ZipOutputStream( fileStreamOut ) ) ...

            return(ToBase64(buffer));
        }
예제 #12
0
파일: ZipHelper.cs 프로젝트: mokth/merpV3
        public static string GetZipFileName(string filename)
        {
            string zipfile = filename.Replace (".db", ".zip");
            try {

                using (ZipOutputStream s = new ZipOutputStream (File.Create (zipfile))) {
                    s.SetLevel (9); // 0 - store only to 9 - means best compression
                    byte[] buffer = new byte[4096];
                    ZipEntry entry = new ZipEntry (filename);
                    entry.DateTime = DateTime.Now;
                    s.PutNextEntry (entry);

                    using (FileStream fs = File.OpenRead (filename)) {
                        int sourceBytes;
                        do {
                            sourceBytes = fs.Read (buffer, 0, buffer.Length);
                            s.Write (buffer, 0, sourceBytes);
                        } while (sourceBytes > 0);
                    }
                    s.Finish ();
                    s.Close ();
                }
            } catch (Exception ex) {
                zipfile = filename;
            }
            return zipfile;
        }
예제 #13
0
        private void CompressFiles(IEnumerable<string> filePaths, ZipOutputStream zipStream)
        {
            foreach (var fullFileName in filePaths)
            {
                var fi = new FileInfo(fullFileName);

                var fileName = Path.GetFileName(fullFileName);
                var newEntry = new ZipEntry(fileName) {DateTime = fi.LastWriteTime, Size = fi.Length};
                // Note the zip format stores 2 second granularity

                // Specifying the AESKeySize triggers AES encryption. Allowable values are 0 (off), 128 or 256.
                // A password on the ZipOutputStream is required if using AES.
                //   newEntry.AESKeySize = 256;

                // To permit the zip to be unpacked by built-in extractor in WinXP and Server2003, WinZip 8, Java, and other older code,
                // you need to do one of the following: Specify UseZip64.Off, or set the Size.
                // If the file may be bigger than 4GB, or you do not need WinXP built-in compatibility, you do not need either,
                // but the zip will be in Zip64 format which not all utilities can understand.
                //   zipStream.UseZip64 = UseZip64.Off;
                zipStream.UseZip64 = UseZip64.Off;
                zipStream.PutNextEntry(newEntry);

                // Zip the file in buffered chunks
                // the "using" will close the stream even if an exception occurs
                var buffer = new byte[4096];
                using (var streamReader = File.OpenRead(fullFileName))
                {
                    StreamUtils.Copy(streamReader, zipStream, buffer);
                }
                zipStream.CloseEntry();
            }
            zipStream.Finish();
        }
예제 #14
0
	static public void CompressFolder(string aFolderName, string aFullFileOuputName, string[] ExcludedFolderNames, string[] ExcludedFileNames){
		// Perform some simple parameter checking.  More could be done
		// like checking the target file name is ok, disk space, and lots
		// of other things, but for a demo this covers some obvious traps.
		if (!Directory.Exists(aFolderName)) {
			Debug.Log("Cannot find directory : " + aFolderName);
			return;
		}

		try
		{
			string[] exFileNames = new string[0];
			string[] exFolderNames = new string[0];
			if(ExcludedFileNames != null) exFileNames = ExcludedFileNames;
			if(ExcludedFolderNames != null) exFolderNames = ExcludedFolderNames;
			// Depending on the directory this could be very large and would require more attention
			// in a commercial package.
			List<string> filenames = GenerateFolderFileList(aFolderName, null);
			
			//foreach(string filename in filenames) Debug.Log(filename);
			// 'using' statements guarantee the stream is closed properly which is a big source
			// of problems otherwise.  Its exception safe as well which is great.
			using (ZipOutputStream zipOut = new ZipOutputStream(File.Create(aFullFileOuputName))){
			zipOut.Finish();
			zipOut.Close();
			}
			using(ZipFile s = new ZipFile(aFullFileOuputName)){
					s.BeginUpdate();
					int counter = 0;
					//add the file to the zip file
				   	foreach(string filename in filenames){
						bool include = true;
						string entryName = filename.Replace(aFolderName, "");
						//Debug.Log(entryName);
						foreach(string fn in exFolderNames){
							Regex regEx = new Regex(@"^" + fn.Replace(".",@"\."));
							if(regEx.IsMatch(entryName)) include = false;
						}
						foreach(string fn in exFileNames){
							Regex regEx = new Regex(@"^" + fn.Replace(".",@"\."));
							if(regEx.IsMatch(entryName)) include = false;
						}
						if(include){
							s.Add(filename, entryName);
						}
						counter++;
					}
				    //commit the update once we are done
				    s.CommitUpdate();
				    //close the file
				    s.Close();
				}
		}
		catch(Exception ex)
		{
			Debug.Log("Exception during processing" + ex.Message);
			
			// No need to rethrow the exception as for our purposes its handled.
		}
	}
예제 #15
0
        public void CreateFxz()
        {
            using (var zipStream =
             new ZipOutputStream(File.Create(GetTemporaryDirectory() +
                         "foo.fxz"))) {
            _zipStream = zipStream;

            zipStream.SetLevel(9);

            string filename = "content.fxd";
            string fullpath = GetFullPath(filename);

            var ms = File.Create(fullpath);
            _streamWriter = new StreamWriter(ms);

            WriteContent();
            ms.Close();

            AddFileToZip(fullpath);
            RemoveTemporaryFile(fullpath);

            _streamWriter.Flush();

            zipStream.Finish();
            zipStream.Close();
              }
        }
예제 #16
0
 /// <summary>
 /// Compresses an array of bytes and stores the result in a new array of bytes.
 /// </summary>
 /// <param name="uncompressed">The uncompressed buffer.</param>
 /// <param name="compressed">An array of bytes where the compressed input will be stored.</param>
 /// <remarks>
 /// The compressed input is passed back to the calling method as an <b>out</b>
 /// parameter. That means that the calling method doesn't need to initialize the
 /// compressed buffer.  
 /// </remarks>
 /// <exception cref="ArgumentNullException">
 /// Thrown if the uncompressed input buffer is empty or null.
 /// </exception>
 /// <exception cref="CWZipException">
 /// Thrown if a problem is encountered during the compression process.
 /// </exception>
 public static void CompressBuffer(byte[] uncompressed, out byte[] compressed)
 {
     if ((uncompressed == null) || (uncompressed.Length == 0))
     {
         throw new ArgumentNullException("uncompressed", "The uncompressed input buffer cannot be null or empty.");
     }
     MemoryStream ms = null;
     compressed = null;
     try
     {
         ms = new MemoryStream();
         ZipOutputStream zip = new ZipOutputStream(ms);
         zip.SetLevel(compressionLevel);
         ZipEntry entry = new ZipEntry("1");
         zip.PutNextEntry(entry);
         zip.Write(uncompressed, 0, uncompressed.Length);
         zip.Finish();
         ms.Position = 0;
         compressed = ms.ToArray();
         ms.Close();
     }
     catch (Exception e)
     {
         if (ms != null)
         {
             ms.Close();
         }
         throw new CWZipException(e.Message);
     }
     finally
     {
         ms = null;
         GC.Collect();
     }
 }
예제 #17
0
        /// <summary>
        /// Método que faz o zip de arquivos encontrados no diretório <strPathDirectory>
        /// </summary>
        /// <param name="strPath"></param>
        public static void ZipFiles(String strPathDirectory, String strZipName)
        {
            try
            {
                using (ZipOutputStream ZipOut = new ZipOutputStream(File.Create(strPathDirectory + "\\" + strZipName + ".zip")))
                {
                    string[] OLfiles = Directory.GetFiles(strPathDirectory);
                    Console.WriteLine(OLfiles.Length);
                    ZipOut.SetLevel(9);
                    byte[] buffer = new byte[4096];

                    foreach (string filename in OLfiles)
                    {
                        ZipEntry entry = new ZipEntry(Path.GetFileName(filename));
                        ZipOut.PutNextEntry(entry);
                        using (FileStream fs = File.OpenRead(filename))
                        {
                            int sourceBytes;
                            do
                            {
                                sourceBytes = fs.Read(buffer, 0, buffer.Length);
                                ZipOut.Write(buffer, 0, sourceBytes);
                            } while (sourceBytes > 0);
                        }
                    }
                    ZipOut.Finish();
                    ZipOut.Close();
                }
            }
            catch (System.Exception ex)
            {
                System.Console.Error.WriteLine("exception: " + ex);
                //TODO colocar log
            }
        }
예제 #18
0
        /// <summary>
        /// Creates a bundle containing version list delta and all data of files.
        /// </summary>
        /// <returns>The binary bundle.</returns>
        /// <param name="list">List needed to transferred.</param>
        public static byte[] CreateFileBundle(List<FileEvent> list)
        {
            using (MemoryStream ms = new MemoryStream())
            using (ZipOutputStream zip = new ZipOutputStream(ms))
            {
                ZipEntry block = new ZipEntry("vs");
                zip.PutNextEntry(block);
                zip.WriteAllBytes(list.SerializeAsBytes());
                zip.CloseEntry();

                foreach (var sha1 in list.Where(x => x.SHA1 != null).Select(x => x.SHA1).Distinct())
                {
                    block = new ZipEntry(sha1);
                    zip.PutNextEntry(block);
                    zip.WriteAllBytes(File.ReadAllBytes(Config.MetaFolderData.File(sha1)));
                    zip.CloseEntry();
                }

                zip.Finish();
                ms.Flush();
                ms.Position = 0;

                return ms.ToArray();
            }
        }
예제 #19
0
        /// <summary>
        /// 压缩文件
        /// </summary>
        /// <param name="sourcePath">待压缩的目录</param>
        /// <param name="zipFilePath">待生成的压缩文件</param>
        public static void CreateZipFile(string sourcePath, string zipFilePath)
        {
            if (!Directory.Exists(sourcePath) && !File.Exists(sourcePath))
                throw new IOException("找不到目录或文件sourcePath");

            if (!zipFilePath.ToLower().EndsWith(".zip"))
            {
                zipFilePath += ".zip";
            }

            using (ZipOutputStream s = new ZipOutputStream(File.Create(zipFilePath)))
            {
                s.SetLevel(9); // 压缩级别 0-9
                //s.Password = "******"; //Zip压缩文件密码

                if (Directory.Exists(sourcePath))
                    AppendZipDirectory(s, null, sourcePath);
                else if (File.Exists(sourcePath))
                    AppendZipFile(s, null, sourcePath);

                s.Finish();
                s.Close();

            }
        }
예제 #20
0
        /// <summary>
        /// Compress an string using ZIP
        /// </summary>
        /// <param name="xml"></param>
        /// <returns></returns>
        public static byte[] CompressContent(string contentToZip)
        {

            System.Text.UTF8Encoding encoding = new System.Text.UTF8Encoding();
            byte[] buff = encoding.GetBytes(contentToZip);

            try
            {
                using (MemoryStream stream = new MemoryStream())
                {
                    using (ZipOutputStream zipout = new ZipOutputStream(stream))
                    {
                        zipout.SetLevel(9);
                        ZipEntry entry = new ZipEntry("zipfile.zip");
                        entry.DateTime = DateTime.Now;
                        zipout.PutNextEntry(entry);
                        zipout.Write(buff, 0, buff.Length);
                        zipout.Finish();
                        byte[] outputbyte = new byte[(int)stream.Length];
                        stream.Position = 0;
                        stream.Read(outputbyte, 0, (int)stream.Length);
                        return outputbyte;
                    }

                }
            }
            catch (Exception ex)
            {
                ex.Message.ToString();
                return null;
            }
        }
예제 #21
0
        /// <summary>
        /// 压缩文件
        /// </summary>
        /// <param name="sourceFilePath">待压缩的文件或文件夹路径</param>
        /// <param name="destinationZipFilePath">保存压缩文件的文件名</param>
        /// <param name="level">压缩文件等级</param>
        /// <returns>返回-2说明被压缩文件已经存在,返回1说明压缩成功</returns>            
        public static int CreateFileZip(string sourceFilePath, string destinationZipFilePath, int level)
        {
            if (!Directory.Exists(destinationZipFilePath.Substring(0, destinationZipFilePath.LastIndexOf("\\"))))
            {
                Directory.CreateDirectory(destinationZipFilePath.Substring(0, destinationZipFilePath.LastIndexOf("\\")));
            }
            if (File.Exists(destinationZipFilePath))
            {
                return -2;
            }
            else
            {
                ZipOutputStream zipStream = new ZipOutputStream(File.Create(destinationZipFilePath));
                zipStream.SetLevel(level);  // 压缩级别 0-9

                Crc32 crc = new Crc32();
                FileStream fileStream = File.OpenRead(sourceFilePath);
                byte[] buffer = new byte[fileStream.Length];
                fileStream.Read(buffer, 0, buffer.Length);
                string tempFile = sourceFilePath.Substring(sourceFilePath.LastIndexOf("\\") + 1);
                ZipEntry entry = new ZipEntry(tempFile);
                entry.DateTime = DateTime.Now;
                entry.Size = fileStream.Length;
                fileStream.Close();
                crc.Reset();
                crc.Update(buffer);
                entry.Crc = crc.Value;
                zipStream.PutNextEntry(entry);
                zipStream.Write(buffer, 0, buffer.Length);

                zipStream.Finish();
                zipStream.Close();
                return 1;
            }
        }
예제 #22
0
        /// <summary>
        /// Zips the files in the specifed directory and outputs the zip file to the specified location.
        /// </summary>
        /// <param name="zipFilePath">The full path to the output zip file.</param>
        /// <returns>The total number of files added to the zip file.</returns>
        public int ZipToFile(string zipFilePath)
        {
            int total = 0;

            if (Directory.Exists(DirectoryPath))
            {
                if (!Directory.Exists(Path.GetDirectoryName(zipFilePath)))
                {
                    Directory.CreateDirectory(Path.GetDirectoryName(zipFilePath));
                }

                // Create the zip file
                //Crc32 crc = new Crc32();
                ZipOutputStream zipFile = new ZipOutputStream(File.Create(zipFilePath));
                zipFile.UseZip64 = UseZip64.Off;
                zipFile.SetLevel(9);

                total += ZipFromPath(zipFile, DirectoryPath);

                // Close the writer
                zipFile.Finish();
                zipFile.Close();
            }

            return total;
        }
        public FileResult DownloadAllFiles()
        {
            var context = System.Web.HttpContext.Current;
            var folderPath = context.Server.MapPath("~/UploadedFiles/");
            var baseOutputStream = new MemoryStream();
            ZipOutputStream zipOutput = new ZipOutputStream(baseOutputStream) {IsStreamOwner = false};

            /*
            * Higher compression level will cause higher usage of reources
            * If not necessary do not use highest level 9
            */

            zipOutput.SetLevel(4);
            SharpZipLibHelper.ZipFolder(folderPath, zipOutput);

            zipOutput.Finish();
            zipOutput.Close();

            /* Set position to 0 so that cient start reading of the stream from the begining */
            baseOutputStream.Position = 0;

            /* Set custom headers to force browser to download the file instad of trying to open it */
            return new FileStreamResult(baseOutputStream, "application/x-zip-compressed")
            {
                FileDownloadName = "eResult.zip"
            };
        }
예제 #24
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        public static void CreateZipFile(string[] filenames, string outputFile)
        {
            // Zip up the files - From SharpZipLib Demo Code
              using (ZipOutputStream s = new ZipOutputStream(File.Create(outputFile)))
              {
            s.SetLevel(9); // 0-9, 9 being the highest level of compression
            byte[] buffer = new byte[4096];
            foreach (string file in filenames)
            {
              ZipEntry entry = new ZipEntry(Path.GetFileName(file));
              entry.DateTime = DateTime.Now;
              s.PutNextEntry(entry);

              using (FileStream fs = File.OpenRead(file))
              {
            int sourceBytes;
            do
            {
              sourceBytes = fs.Read(buffer, 0, buffer.Length);
              s.Write(buffer, 0, sourceBytes);

            }
            while (sourceBytes > 0);
              }
            }
            s.Finish();
            s.Close();
              }
        }
예제 #25
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 private void Page_Load(object sender, System.EventArgs e)
 {
     System.DateTime dateTime = System.DateTime.Now;
     string s1 = "Message_Backup_\uFFFD" + dateTime.ToString("ddMMyy_HHmmss\uFFFD") + ".zip\uFFFD";
     System.IO.MemoryStream memoryStream = new System.IO.MemoryStream();
     ICSharpCode.SharpZipLib.Zip.ZipOutputStream zipOutputStream = new ICSharpCode.SharpZipLib.Zip.ZipOutputStream(memoryStream);
     ActiveUp.Net.Mail.Mailbox mailbox = ((ActiveUp.Net.Mail.Imap4Client)Session["imapobject\uFFFD"]).SelectMailbox(Request.QueryString["b\uFFFD"]);
     char[] chArr = new char[] { ',' };
     string[] sArr = Request.QueryString["m\uFFFD"].Split(chArr);
     for (int i = 0; i < sArr.Length; i++)
     {
         string s2 = sArr[i];
         byte[] bArr = mailbox.Fetch.Message(System.Convert.ToInt32(s2));
         ActiveUp.Net.Mail.Header header = ActiveUp.Net.Mail.Parser.ParseHeader(bArr);
         ICSharpCode.SharpZipLib.Zip.ZipEntry zipEntry = new ICSharpCode.SharpZipLib.Zip.ZipEntry(header.Subject + ".eml\uFFFD");
         zipOutputStream.PutNextEntry(zipEntry);
         zipOutputStream.SetLevel(9);
         zipOutputStream.Write(bArr, 0, bArr.Length);
         zipOutputStream.CloseEntry();
     }
     zipOutputStream.Finish();
     Response.AddHeader("Content-Disposition\uFFFD", "attachment; filename=\uFFFD" + s1);
     Response.ContentType = "application/zip\uFFFD";
     Response.BinaryWrite(memoryStream.GetBuffer());
     zipOutputStream.Close();
 }
        public static void CompressFiles(IEnumerable<ISong> files, string destinationPath)
        {
            if (log.IsDebugEnabled)
            {
                log.Debug("Starting creation of zip file : " + destinationPath);
            }

            using (ZipOutputStream zipOutputStream = new ZipOutputStream(new FileStream(destinationPath, FileMode.OpenOrCreate)))
            {
                zipOutputStream.SetLevel(0);
                foreach (ISong song in files)
                {

                    FileInfo fileInfo = new FileInfo(song.MediaFilePath);
                    ZipEntry entry = new ZipEntry(song.Artist.Name + "\\" + song.Album.Name + "\\" + song.Title + fileInfo.Extension);
                    zipOutputStream.PutNextEntry(entry);
                    FileStream fs = File.OpenRead(song.MediaFilePath);

                    byte[] buff = new byte[1024];
                    int n = 0;
                    while ((n = fs.Read(buff, 0, buff.Length)) > 0)
                    {
                        zipOutputStream.Write(buff, 0, n);

                    }
                    fs.Close();
                }
                zipOutputStream.Finish();
            }
            if (log.IsDebugEnabled)
            {
                log.Debug("Zip file created : " + destinationPath);
            }
        }
예제 #27
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        public void CreateZipFile(string[] straFilenames, string strOutputFilename)
        {
            Crc32 crc = new Crc32();
            ZipOutputStream zos = new ZipOutputStream(File.Create(strOutputFilename));

            zos.SetLevel(m_nCompressionLevel);

            foreach (string strFileName in straFilenames)
            {
                FileStream fs = File.OpenRead(strFileName);

                byte[] buffer = new byte[fs.Length];
                fs.Read(buffer, 0, buffer.Length);
                ZipEntry entry = new ZipEntry(GetFileNameWithoutDrive(strFileName));

                entry.DateTime = DateTime.Now;

                entry.Size = fs.Length;
                fs.Close();

                crc.Reset();
                crc.Update(buffer);

                entry.Crc  = crc.Value;

                zos.PutNextEntry(entry);

                zos.Write(buffer, 0, buffer.Length);
            }

            zos.Finish();
            zos.Close();
        }
예제 #28
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        public static void CreateFromDirectory(string[] sourceFileNames, string destinationArchiveFileName)
        {
            using (ZipOutputStream zipStream = new ZipOutputStream(File.Create(destinationArchiveFileName))) 
            {
                byte[] buffer = new byte[BufferSize];
                
                zipStream.SetLevel(9); 
             
                foreach (string file in sourceFileNames)
                {
                    var entryName = Path.GetFileName(file);
                    var fileInfo = new FileInfo(file);

                    ZipEntry entry = new ZipEntry(entryName);
                    entry.DateTime = fileInfo.LastWriteTime;
                    zipStream.PutNextEntry(entry);
                    
                    using (FileStream fileStream = File.OpenRead(file)) 
                    {
                        while (true)
                        {
                            int size = fileStream.Read(buffer, 0, buffer.Length);
                            if (size <= 0) 
                                break;
                            
                            zipStream.Write(buffer, 0, size);
                        }
                    }
                }
                
                zipStream.Finish();
                zipStream.Close();
            }
        }
예제 #29
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 public void AddEntryAfterFinish()
 {
     MemoryStream ms = new MemoryStream();
     ZipOutputStream s = new ZipOutputStream(ms);
     s.Finish();
     s.PutNextEntry(new ZipEntry("dummyfile.tst"));
 }
예제 #30
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        public void ZipFile(string FileToZip, string ZipedFile, int CompressionLevel, int BlockSize)
        {
            //如果文件没有找到,则报错
            if (!System.IO.File.Exists(FileToZip))
            {
                throw new System.IO.FileNotFoundException("The specified file " + FileToZip + " could not be found. Zipping aborderd");
            }

            System.IO.FileStream StreamToZip = new System.IO.FileStream(FileToZip, System.IO.FileMode.Open, System.IO.FileAccess.Read);
            System.IO.FileStream ZipFile = System.IO.File.Create(ZipedFile);
            ZipOutputStream ZipStream = new ZipOutputStream(ZipFile);
            ZipEntry ZipEntry = new ZipEntry("ZippedFile");
            ZipStream.PutNextEntry(ZipEntry);
            ZipStream.SetLevel(CompressionLevel);
            byte[] buffer = new byte[BlockSize];
            System.Int32 size = StreamToZip.Read(buffer, 0, buffer.Length);
            ZipStream.Write(buffer, 0, size);
            try
            {
                while (size < StreamToZip.Length)
                {
                    int sizeRead = StreamToZip.Read(buffer, 0, buffer.Length);
                    ZipStream.Write(buffer, 0, sizeRead);
                    size += sizeRead;
                }
            }
            catch (System.Exception ex)
            {
                throw ex;
            }
            ZipStream.Finish();
            ZipStream.Close();
            StreamToZip.Close();
        }
예제 #31
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        public void CompressFile(string sourcePath, string destinationPath)
        {
            using (ICSharpCode.SharpZipLib.Zip.ZipOutputStream zipStream = new ICSharpCode.SharpZipLib.Zip.ZipOutputStream(File.Create(destinationPath)))
            {
                zipStream.SetLevel(9);

                byte[] buffer = new byte[4096];
                ICSharpCode.SharpZipLib.Zip.ZipEntry entry = new ICSharpCode.SharpZipLib.Zip.ZipEntry(System.IO.Path.GetFileName(sourcePath));

                entry.DateTime = DateTime.Now;
                zipStream.PutNextEntry(entry);

                using (FileStream fs = File.OpenRead(sourcePath))
                {
                    int sourceBytes = 0;
                    do
                    {
                        sourceBytes = fs.Read(buffer, 0, buffer.Length);
                        zipStream.Write(buffer, 0, sourceBytes);
                    } while (sourceBytes > 0);
                }

                zipStream.Finish();
                zipStream.Close();
                zipStream.Dispose();
            }
        }
예제 #32
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        public static void ZipFiles(string inputFolderPath, string outputPathAndFile, string password)
        {
            ArrayList ar = GenerateFileList(inputFolderPath); // generate file list
            int TrimLength = (Directory.GetParent(inputFolderPath)).ToString().Length;
            // find number of chars to remove 	// from orginal file path
            TrimLength += 1; //remove '\'
            FileStream ostream;
            byte[] obuffer;
            string outPath = outputPathAndFile;
            ZipOutputStream oZipStream = new ZipOutputStream(File.Create(outPath)); // create zip stream
            if (password != null && password != String.Empty)
                oZipStream.Password = password;
            oZipStream.SetLevel(9); // maximum compression
            ZipEntry oZipEntry;
            foreach (string Fil in ar) // for each file, generate a zipentry
            {
                oZipEntry = new ZipEntry(Fil.Remove(0, TrimLength));
                oZipStream.PutNextEntry(oZipEntry);

                if (!Fil.EndsWith(@"/")) // if a file ends with '/' its a directory
                {
                    ostream = File.OpenRead(Fil);
                    obuffer = new byte[ostream.Length];
                    ostream.Read(obuffer, 0, obuffer.Length);
                    oZipStream.Write(obuffer, 0, obuffer.Length);
                }
            }
            oZipStream.Finish();
            oZipStream.Close();
            oZipStream.Dispose();
        }
예제 #33
0
파일: FileEx.cs 프로젝트: Venbb/mgame
		/// <summary>
		/// 压缩文件
		/// </summary>
		/// <param name="strFile">压缩源路径</param>
		/// <param name="strZip">压缩文件保存路径</param>
		/// <param name = "rootDir">压缩文件根目录</param>
		/// <param name = "isEndExtent">是否压缩包含扩展名的文件</param>
		/// <param name = "extents">用于筛选的扩展名</param>
		public static void ZipFile (string strFile, string strZip, string rootDir = "", bool isEndExtent = false, params string[] extents)
		{
			var s = new ZipOutputStream (File.Create (strZip));
			s.SetLevel (9); // 0 - store only to 9 - means best compression
			zip (strFile, s, rootDir, isEndExtent, extents);
			s.Finish ();
			s.Close ();
		}
예제 #34
0
        public static string CreateZIPFile(string path, int M, string strsuff)
        {
            try
            {
                Crc32 crc = new Crc32();//未压缩的
                ICSharpCode.SharpZipLib.Zip.ZipOutputStream zipout = new ICSharpCode.SharpZipLib.Zip.ZipOutputStream(System.IO.File.Create(path + ".zip"));

                //ICSharpCode.SharpZipLib.GZip.GZipOutputStream zipout = new GZipOutputStream(System.IO.File.Create(path+ ".zip"));
                System.IO.FileStream fs = System.IO.File.OpenRead(path + strsuff);
                long   pai    = 1024 * 1024 * M;//每M兆写一次
                long   forint = fs.Length / pai + 1;
                byte[] buffer = null;
                zipout.SetLevel(7);
                ZipEntry entry = new ZipEntry(System.IO.Path.GetFileName(path + strsuff));
                entry.Size     = fs.Length;
                entry.DateTime = DateTime.Now;
                zipout.PutNextEntry(entry);
                //zipout.
                for (long i = 1; i <= forint; i++)
                {
                    if (pai * i < fs.Length)
                    {
                        buffer = new byte[pai];
                        fs.Seek(pai * (i - 1), System.IO.SeekOrigin.Begin);
                    }
                    else
                    {
                        if (fs.Length < pai)
                        {
                            buffer = new byte[fs.Length];
                        }
                        else
                        {
                            buffer = new byte[fs.Length - pai * (i - 1)];
                            fs.Seek(pai * (i - 1), System.IO.SeekOrigin.Begin);
                        }
                    }
                    fs.Read(buffer, 0, buffer.Length);
                    crc.Reset();
                    crc.Update(buffer);
                    zipout.Write(buffer, 0, buffer.Length);
                    zipout.Flush();
                }
                fs.Close();
                zipout.Finish();
                zipout.Close();

                System.IO.File.Delete(path + strsuff);
                // File.Create(path.Replace(".doc","") + ".zip",buffer.Length);
                return(path + ".zip");
            }
            catch (Exception ex)
            {
                string str = ex.Message;
                return(path);
            }
        }
예제 #35
0
 /// <summary>
 /// 压缩文件(Zip)
 /// </summary>
 /// <param name="filesPath">待压缩文件目录</param>
 /// <param name="zipFilePath">压缩文件输出目录</param>
 /// <returns></returns>
 public static ZipInfo CreateZipFile(string filesPath, string zipFilePath)
 {
     if (!System.IO.Directory.Exists(filesPath))
     {
         return(new ZipInfo
         {
             Success = false,
             InfoMessage = "没有找到文件"
         });
     }
     try
     {
         string[] filenames = System.IO.Directory.GetFiles(filesPath);
         using (ICSharpCode.SharpZipLib.Zip.ZipOutputStream s = new ICSharpCode.SharpZipLib.Zip.ZipOutputStream(File.Create(zipFilePath)))
         {
             s.SetLevel(9);                  // 压缩级别 0-9
             //s.Password = "******"; //Zip压缩文件密码
             byte[] buffer = new byte[4096]; //缓冲区大小
             foreach (string file in filenames)
             {
                 ICSharpCode.SharpZipLib.Zip.ZipEntry entry = new ICSharpCode.SharpZipLib.Zip.ZipEntry(Path.GetFileName(file));
                 entry.DateTime = DateTime.Now;
                 s.PutNextEntry(entry);
                 using (FileStream fs = File.OpenRead(file))
                 {
                     int sourceBytes;
                     do
                     {
                         sourceBytes = fs.Read(buffer, 0, buffer.Length);
                         s.Write(buffer, 0, sourceBytes);
                     } while (sourceBytes > 0);
                 }
             }
             s.Finish();
             s.Close();
         }
         return(new ZipInfo
         {
             Success = true,
             InfoMessage = "压缩成功"
         });
     }
     catch (Exception ex)
     {
         return(new ZipInfo
         {
             Success = false,
             InfoMessage = ex.Message
         });
     }
 }
예제 #36
0
        public static Boolean ZipFile(String filePath, String zipFile)
        {
            if (!File.Exists(filePath))
            {
                Debug.WriteLine("Cannot find file '{0}'", filePath);
                return(false);
            }

            try
            {
                using (ICSharpCode.SharpZipLib.Zip.ZipOutputStream zipStream = new ICSharpCode.SharpZipLib.Zip.ZipOutputStream(File.Create(zipFile)))
                {
                    zipStream.SetLevel(9);         //0~9

                    byte[] buffer = new byte[4096];
                    ICSharpCode.SharpZipLib.Zip.ZipEntry entry = new ICSharpCode.SharpZipLib.Zip.ZipEntry(System.IO.Path.GetFileName(filePath));

                    entry.DateTime = DateTime.Now;
                    zipStream.PutNextEntry(entry);

                    using (FileStream fs = File.OpenRead(filePath))
                    {
                        int sourceBytes = 0;
                        do
                        {
                            sourceBytes = fs.Read(buffer, 0, buffer.Length);
                            zipStream.Write(buffer, 0, sourceBytes);
                        } while (sourceBytes > 0);
                    }

                    zipStream.Finish();
                    zipStream.Close();
                    zipStream.Dispose();
                }

                if (File.Exists(zipFile))
                {
                    return(true);
                }
            }
            catch (Exception ex)
            {
                Debug.WriteLine("Exception during processing {0}", ex);
            }
            return(false);
        }
예제 #37
0
 private String CompressionDossier(String pFichier)
 {
     try
     {
         if (Directory.Exists(pFichier) == true)
         {
             //System.IO.Compression.GZipStream gzip = new System.IO.Compression.GZipStream();
             using (var s = new ICSharpCode.SharpZipLib.Zip.ZipOutputStream(File.Create(String.Format("{0}.zip", pFichier))))
             {
                 s.SetLevel(9);
                 var buffer = new byte[4096];
                 var entry  = new ICSharpCode.SharpZipLib.Zip.ZipEntry(pFichier)
                 {
                     DateTime = DateTime.Now
                 };
                 s.PutNextEntry(entry);
                 using (StreamReader fs = new StreamReader(pFichier))
                 {
                     int sourceBytes;
                     do
                     {
                         sourceBytes = fs.Read();
                         s.Write(buffer, 0, sourceBytes);
                     } while (sourceBytes > 0);
                 }
                 s.Finish();
                 s.Close();
                 s.Dispose();
                 pFichier = string.Format("{0}.zip", pFichier);
             }
             //}
         }
         return(pFichier);
     }
     catch (Exception ex)
     {
         throw ex;
     }
 }
예제 #38
0
        }                 // Unpack

        /// <summary>
        /// Zip a file.
        /// </summary>
        /// <param name="filename"></param>
        /// <param name="appendZipExtension"></param>
        public static void PackFile(string filename, bool appendZipExtension)
        {
            if (filename == null)
            {
                throw new ArgumentNullException("filename");
            }
            if (!File.Exists(filename))
            {
                throw new ArgumentException(string.Format("File does not exist: {0}.", filename), "filename");
            }

            string newFilename = filename + ".zip";

            if (!appendZipExtension)
            {
                newFilename = Path.GetDirectoryName(filename) + Path.DirectorySeparatorChar + Path.GetFileNameWithoutExtension(filename) + ".zip";
            }
            if (File.Exists(newFilename))
            {
                File.Delete(newFilename);
            }

            FileStream fileStreamOut = File.Create(newFilename);

            ICSharpCode.SharpZipLib.Zip.ZipOutputStream zipOutputStream = new ICSharpCode.SharpZipLib.Zip.ZipOutputStream(fileStreamOut);
            zipOutputStream.SetLevel(9);

            ICSharpCode.SharpZipLib.Zip.ZipEntry zipEntry = new ICSharpCode.SharpZipLib.Zip.ZipEntry(Path.GetFileName(filename));
            zipOutputStream.PutNextEntry(zipEntry);

            FileStream fileStreamIn = File.OpenRead(filename);
            const long BUFFER_SIZE  = 8192;
            long       currentIndex = 0;

            byte[] buffer = new byte[BUFFER_SIZE];
            if (fileStreamIn.Length <= BUFFER_SIZE)
            {
                fileStreamIn.Read(buffer, 0, Convert.ToInt32(fileStreamIn.Length));
                zipOutputStream.Write(buffer, 0, Convert.ToInt32(fileStreamIn.Length));
            }
            else
            {
                do
                {
                    long remaining = BUFFER_SIZE;
                    if (currentIndex + BUFFER_SIZE >= fileStreamIn.Length)
                    {
                        remaining = fileStreamIn.Length - currentIndex;
                    }
                    fileStreamIn.Read(buffer, 0, Convert.ToInt32(remaining));
                    currentIndex += remaining;

                    zipOutputStream.Write(buffer, 0, Convert.ToInt32(remaining));
                } while (currentIndex < fileStreamIn.Length);
            }
            fileStreamIn.Close();

            zipOutputStream.Flush();
            zipOutputStream.Finish();
            zipOutputStream.Close();

            fileStreamOut.Close();
        }// ZipFile
예제 #39
0
        }// ZipFile

        /// <summary>
        /// Zip multiple files(fileNames) in directory(directory) to (flowName).zip.
        /// </summary>
        /// <param name="directory"></param>
        /// <param name="fileNames"></param>
        /// <param name="reportName"></param>
        public static void PackFilesIntoOne(string directory, string[] fileNames, string outputFilename)
        {
            if (directory == null)
            {
                throw new ArgumentNullException("directory");
            }
            if (fileNames == null)
            {
                throw new ArgumentNullException("fileNames");
            }
            if (outputFilename == null)
            {
                throw new ArgumentNullException("outputFilename");
            }
            if (fileNames.Length == 0)
            {
                throw new ArgumentException("Length cannot be 0.", "fileNames");
            }

            string newFilename = Path.Combine(directory, outputFilename);

            if (File.Exists(newFilename))
            {
                File.Delete(newFilename);
            }

            using (FileStream fileStreamOut = File.Create(newFilename))
            {
                using (ICSharpCode.SharpZipLib.Zip.ZipOutputStream zipOutputStream = new ICSharpCode.SharpZipLib.Zip.ZipOutputStream(fileStreamOut))
                {
                    zipOutputStream.SetLevel(9);

                    foreach (string filename in fileNames)
                    {
                        ICSharpCode.SharpZipLib.Zip.ZipEntry zipEntry = new ICSharpCode.SharpZipLib.Zip.ZipEntry(filename);
                        zipOutputStream.PutNextEntry(zipEntry);

                        using (FileStream fileStreamIn = File.OpenRead(Path.Combine(directory, filename)))
                        {
                            const long BUFFER_SIZE  = 8192;
                            long       currentIndex = 0;
                            byte[]     buffer       = new byte[BUFFER_SIZE];
                            if (fileStreamIn.Length <= BUFFER_SIZE)
                            {
                                fileStreamIn.Read(buffer, 0, Convert.ToInt32(fileStreamIn.Length));
                                zipOutputStream.Write(buffer, 0, Convert.ToInt32(fileStreamIn.Length));
                            }
                            else
                            {
                                do
                                {
                                    long remaining = BUFFER_SIZE;
                                    if (currentIndex + BUFFER_SIZE >= fileStreamIn.Length)
                                    {
                                        remaining = fileStreamIn.Length - currentIndex;
                                    }
                                    fileStreamIn.Read(buffer, 0, Convert.ToInt32(remaining));
                                    currentIndex += remaining;

                                    zipOutputStream.Write(buffer, 0, Convert.ToInt32(remaining));
                                } while (currentIndex < fileStreamIn.Length);
                            }
                        } // using ( FileStream fileStreamIn = File.OpenRead( Path.Combine( directory, filename ) ...
                    }     // foreach

                    zipOutputStream.Flush();
                    zipOutputStream.Finish();
                } //using ( ICSharpCode.SharpZipLib.Zip.ZipOutputStream zipOutputStream = new ICSharpCode.SharpZipLib.Zip.ZipOutputStream( fileStreamOut ) ) ...
            }     // using ( FileStream fileStreamOut = File.Create( newFilename ) ...
        }