/// <summary> /// Create a new Imperative object. /// </summary> /// <param name="id">Initial value of the Id property.</param> /// <param name="currentRating">Initial value of the CurrentRating property.</param> /// <param name="desiredRating">Initial value of the DesiredRating property.</param> /// <param name="criticality">Initial value of the Criticality property.</param> /// <param name="differential">Initial value of the Differential property.</param> public static Imperative CreateImperative(global::System.Int32 id, global::System.String currentRating, global::System.String desiredRating, global::System.String criticality, global::System.String differential) { Imperative imperative = new Imperative(); imperative.Id = id; imperative.CurrentRating = currentRating; imperative.DesiredRating = desiredRating; imperative.Criticality = criticality; imperative.Differential = differential; return(imperative); }
/// <summary> /// Create a new Imperative object. /// </summary> /// <param name="id">Initial value of the Id property.</param> /// <param name="currentRating">Initial value of the CurrentRating property.</param> /// <param name="desiredRating">Initial value of the DesiredRating property.</param> /// <param name="criticality">Initial value of the Criticality property.</param> /// <param name="differential">Initial value of the Differential property.</param> public static Imperative CreateImperative(global::System.Int32 id, global::System.String currentRating, global::System.String desiredRating, global::System.String criticality, global::System.String differential) { Imperative imperative = new Imperative(); imperative.Id = id; imperative.CurrentRating = currentRating; imperative.DesiredRating = desiredRating; imperative.Criticality = criticality; imperative.Differential = differential; return imperative; }
/// <summary> /// Deprecated Method for adding a new object to the Imperative EntitySet. Consider using the .Add method of the associated ObjectSet<T> property instead. /// </summary> public void AddToImperative(Imperative imperative) { base.AddObject("Imperative", imperative); }