void OnGUI_Tools_MergeTerms() { OnGUI_ScenesList(true); GUI.backgroundColor = Color.Lerp(Color.gray, Color.white, 0.2f); GUILayout.BeginVertical(EditorStyles.textArea, GUILayout.Height(1)); GUI.backgroundColor = Color.white; GUILayout.Space(5); EditorGUILayout.HelpBox("This option replace all occurrences of this key in the selected scenes", MessageType.Info); GUILayout.Space(5); GUITools.CloseHeader(); OnGUI_Tools_Categorize_Terms(); OnGUI_NewOrExistingTerm(); }
void OnGUI_Tools_Categorize() { OnGUI_ScenesList(true); GUI.backgroundColor = Color.Lerp(Color.gray, Color.white, 0.2f); GUILayout.BeginVertical("AS TextArea", GUILayout.Height(1)); GUI.backgroundColor = Color.white; GUILayout.Space(5); EditorGUILayout.HelpBox("This tool changes the category of the selected Terms and updates the highlighted scenes", UnityEditor.MessageType.Info); GUILayout.Space(5); GUITools.CloseHeader(); OnGUI_Tools_Categorize_Terms(); OnGUI_NewOrExistingCategory(); }