/// <summary> /// 构造方法 /// </summary> /// <param name="options">配置</param> /// <param name="isExecWrite">是否执行写入</param> public UnitServicesOptionsBase(UnityServicesOptions options, bool isExecWrite = true) { if (isExecWrite) { Write(options); } }
/// <summary> /// 写入到存储里 /// </summary> /// <param name="data">数据</param> protected abstract void WriteToStorage(UnityServicesOptions data);
/// <summary> /// 写入 /// </summary> /// <param name="data">数据</param> public void Write(UnityServicesOptions data) { data.Reset(); WriteToStorage(data); }