/// <summary> Refresh the screen coordinates of this node. /// </summary> /// <param name="origin">The origin of the screen plane.</param> /// <param name="max">The (xMax, yMax) point in the screen plane.</param> public virtual void RefreshScreenCoordinates(ScreenVector origin, ScreenVector max) { _screenCoordinates.ProjectionEtoS(_ze, origin, max); }
/// <summary> Refresh the screen coordinates of this node. /// </summary> /// <param name="origin">The origin of the screen plane.</param> /// <param name="max">The (xMax, yMax) point in the screen plane.</param> public void RefreshScreenCoordinates(ScreenVector origin, ScreenVector max) { _a.ProjectionEtoS(_za, origin, max); _b.ProjectionEtoS(_zb, origin, max); _c.ProjectionEtoS(_zc, origin, max); }