/// inheritdoc/> public ThetaDivForme([NotNull] Materiau materiau, [NotNull] Point point = default, [NotNull] Quaternion quaternion = default) : base(materiau, point, quaternion) { }
/// inheritdoc/> public Cone([NotNull] Materiau materiau, [NotNull] Point point = default, [NotNull] Quaternion quaternion = default) : base(materiau, point, quaternion) { }
/// inheritdoc/> public PrismeRectangulaire([NotNull] Materiau materiau, [NotNull] Point point = default, [NotNull] Quaternion quaternion = default) : base(materiau, point, quaternion) { }