public static void ExportFullProduct(string packageName) { string[] array = new string[] { "Assets/Gizmos", "Assets/iTween", "Assets/Photon Unity Networking", "Assets/PlayMaker", "Assets/Plugins" }; if (PackageExporter.VerifyProject()) { string unitypackageFileName = PackageExporter.GetUnitypackageFileName(packageName); AssetDatabase.ExportPackage(array, unitypackageFileName, 2); Debug.Log("Exported Package: " + unitypackageFileName); if (packageName == "Playmaker") { PackageExporter.CopyBuildToFinalInstall(packageName); return; } } else { Debug.LogError("Failed to export package!"); } }
public static void Export(string packageName) { if (PackageExporter.VerifyProject()) { string unitypackageFileName = PackageExporter.GetUnitypackageFileName(packageName); AssetDatabase.ExportPackage("Assets/PlayMaker", unitypackageFileName, 2); Debug.Log("Exported Package: " + unitypackageFileName); } }
private static bool CheckVersionInfo() { PackageExporter.UpdateVersionInfo(); if (!(PackageExporter.runtimeVersion == PackageExporter.editorVersion) || !(PackageExporter.runtimeVersion == PackageExporter.runtimeVersionWebGL) || !(PackageExporter.runtimeVersion == PackageExporter.runtimeVersionWP8) || !(PackageExporter.runtimeVersion == PackageExporter.runtimeVersionWSA)) { throw new InvalidDataException("DLL VersionInfo mismatch:\n" + PackageExporter.GetVersionInfo()); } return(true); }
private static void FixLocalizedResources() { Debug.Log("Fix Localized Resources"); string[] files = Directory.GetFiles(Application.get_dataPath(), "PlayMakerEditorResources.resources.dll", 1); string[] array = files; for (int i = 0; i < array.Length; i++) { string text = array[i]; PluginImporter pluginImporter = PackageExporter.GetPluginImporter(text.Substring(Application.get_dataPath().get_Length() - 6)); pluginImporter.SetCompatibleWithEditor(false); pluginImporter.SaveAndReimport(); } }
private static void UpdateVersionInfo() { bool flag = Application.get_unityVersion().StartsWith("5"); string text = flag ? "Assets/Plugins/PlayMaker/PlayMaker.dll" : "Assets/PlayMaker/PlayMaker.dll"; PackageExporter.runtimeVersion = FileVersionInfo.GetVersionInfo(text).get_ProductVersion(); string text2 = flag ? "Assets/Plugins/PlayMaker/WebGL/PlayMaker.dll" : "Assets/PlayMaker/PlayMaker.dll"; PackageExporter.runtimeVersionWebGL = FileVersionInfo.GetVersionInfo(text2).get_ProductVersion(); string text3 = flag ? "Assets/Plugins/PlayMaker/Metro/PlayMaker.dll" : "Assets/Plugins/Metro/PlayMaker.dll"; PackageExporter.runtimeVersionWSA = FileVersionInfo.GetVersionInfo(text3).get_ProductVersion(); string text4 = flag ? "Assets/Plugins/PlayMaker/WP8/PlayMaker.dll" : "Assets/PlayMaker/PlayMaker.dll"; PackageExporter.runtimeVersionWP8 = FileVersionInfo.GetVersionInfo(text4).get_ProductVersion(); PackageExporter.editorVersion = FileVersionInfo.GetVersionInfo("Assets/PlayMaker/Editor/PlayMakerEditor.dll").get_ProductVersion(); Debug.Log(PackageExporter.GetVersionInfo()); }
private static void CopyBuildToFinalInstall(string packageName) { string unityVersion = PackageExporter.GetUnityVersion(); string unitypackageFileName = PackageExporter.GetUnitypackageFileName(packageName); packageName = packageName + "." + PackageExporter.GetShortVersionInfo() + ".unitypackage"; PackageExporter.userProfileDir = Environment.GetEnvironmentVariable("userprofile"); if (unityVersion == "4.6") { string text = PackageExporter.userProfileDir + "/Documents/Unity/Playmaker/Projects/Playmaker.final.unity/Assets/PlayMaker/Editor/Install/" + packageName; FileUtil.DeleteFileOrDirectory(text); FileUtil.CopyFileOrDirectory(unitypackageFileName, text); return; } if (unityVersion == "5.0") { string text2 = PackageExporter.userProfileDir + "/Documents/Unity/Playmaker/Projects/Unity5.0/Playmaker.final.unity/Assets/PlayMaker/Editor/Install/" + packageName; FileUtil.DeleteFileOrDirectory(text2); FileUtil.CopyFileOrDirectory(unitypackageFileName, text2); return; } if (unityVersion == "5.3") { string text3 = PackageExporter.userProfileDir + "/Documents/Unity/Playmaker/Projects/Unity5.3/Playmaker.final.unity/Assets/PlayMaker/Editor/Install/" + packageName; FileUtil.DeleteFileOrDirectory(text3); FileUtil.CopyFileOrDirectory(unitypackageFileName, text3); return; } if (unityVersion == "5.4") { string text4 = PackageExporter.userProfileDir + "/Documents/Unity/Playmaker/Projects/Unity5.4/Playmaker.final.unity/Assets/PlayMaker/Editor/Install/" + packageName; FileUtil.DeleteFileOrDirectory(text4); FileUtil.CopyFileOrDirectory(unitypackageFileName, text4); return; } Debug.LogError("Unrecognized Unity Version: " + unityVersion); }
private static string GetUnitypackageFileName(string packageName) { PackageExporter.userProfileDir = Environment.GetEnvironmentVariable("userprofile"); string text = PackageExporter.userProfileDir + "/Documents/Unity/Playmaker/Builds/Unity" + PackageExporter.GetUnityVersion(); Directory.CreateDirectory(text); return(string.Concat(new string[] { text, "/", packageName, ".", PackageExporter.runtimeVersion, ".unitypackage" })); }
private static bool VerifyProject() { PackageExporter.FixLocalizedResources(); return(PackageExporter.CheckVersionInfo() && PackageExporter.VerifyNoPlayMakerPrefs() && PackageExporter.VerifyNoPlayMakerGlobals()); }