예제 #1
0
        public static SkillStateAction InsertAction(SkillState state, Type actionType, SkillStateAction beforeAction)
        {
            SkillEditor.RegisterUndo(Strings.get_Command_Add_Action());
            SkillStateAction result = SkillEditor.Builder.InsertAction(SkillEditor.SelectedState, actionType, beforeAction);

            ActionSelector.AddActionToRecent(actionType);
            SkillEditor.UpdateActionUsage();
            return(result);
        }
예제 #2
0
 public static void FinishAddAction()
 {
     if (ActionSelector.instance == null)
     {
         return;
     }
     ActionSelector.AddActionToRecent(ActionSelector.instance.selectedAction);
     if (FsmEditorSettings.CloseActionBrowserOnEnter)
     {
         ActionSelector.instance.Close();
         if (Event.get_current() != null)
         {
             GUIUtility.ExitGUI();
         }
     }
 }