static void Main(string[] args) { Person player1 = new Person("Scallion"); Person player2 = new Person("Joseph"); // System.Console.WriteLine(player1.health); // player2.attack(player1); // System.Console.WriteLine(player1.health); Wizard player3 = new Wizard(); Ninja ninja = new Ninja(); Samurai samurai = new Samurai(); // System.Console.WriteLine(player3.playerName); // System.Console.WriteLine(player3.health); // System.Console.WriteLine(player3.intel); // System.Console.WriteLine(player1.health); // player3.fireball(player1); // System.Console.WriteLine(player1.health); // player1.attack(player3); // System.Console.WriteLine(player3.health); // player3.heal(); // System.Console.WriteLine(player3.health); ninja.attack(samurai); samurai.attack(ninja); samurai.deathBlow(player3); System.Console.WriteLine(player3.health); }
static void Main(string[] args) { Console.WriteLine("Hello World!"); Wizard wiz = new Wizard("Tim"); System.Console.WriteLine(wiz.name); Samurai mus = new Samurai("Jin"); mus.attack(wiz); mus.death_blow(wiz); System.Console.WriteLine(wiz.health); }