/// <summary> /// Returns true if objects are equal /// </summary> public bool Equals(ListRuleActionsResponse input) { if (input == null) { return(false); } return (( this.Actions == input.Actions || this.Actions != null && input.Actions != null && this.Actions.SequenceEqual(input.Actions) ) && ( this.Count == input.Count || (this.Count != null && this.Count.Equals(input.Count)) ) && ( this.Marker == input.Marker || (this.Marker != null && this.Marker.Equals(input.Marker)) )); }