private void Dispose(bool bDisposing) { if (!this.bDisposed) { this.bDisposed = true; if (this.oChunk != null) { this.oChunk.Dispose(); this.oChunk = null; } if (this.sText != null) { this.sText.Dispose(); this.sText = null; } this.bHTML = null; if (this.oE != null) { this.oE.Dispose(); this.oE = null; } if (this.oTP != null) { this.oTP.Dispose(); this.oTP = null; } } }
/// <summary> /// This function will decode any entities found in a string - not fast! /// </summary> /// <returns>Possibly decoded string</returns> public static string DecodeEntities(string sData) { return(HtmlEntities.DecodeEntities(sData)); }