public HowLeakyEngineModule_Tillage(HowLeakyEngine sim, HowLeakyInputs_Tillage inputs) : base(sim) { try { Name = inputs.Name; InputModel = inputs; } catch (Exception ex) { throw ErrorLogger.CreateException(ex); } }
public HowLeakyEngineModule_CoverVeg(HowLeakyEngine simulation, HowLeakyInputs_CoverVeg inputs) : base(simulation) { try { Name = inputs.Name; this.InputModel = inputs; CalculateMaxRootDepth(); } catch (Exception ex) { throw ErrorLogger.CreateException(ex); } }
public HowLeakyEngineModule_LAIVeg(HowLeakyEngine sim, HowLeakyInputs_LAIVeg inputs) : base(sim) { try { Name = inputs.Name; PredefinedResidue = false; this.InputModel = inputs; } catch (Exception ex) { throw ErrorLogger.CreateException(ex); } }
public _CustomHowLeakyEngine_VegModule(HowLeakyEngine sim) : base(sim) { }
public HowLeakyEngineModule_Solutes(HowLeakyEngine sim, HowLeakyInputs_Solute inputs) : base(sim) { InputModel = inputs; }
public HowLeakyEngineModule_Irrigation(HowLeakyEngine sim, HowLeakyInputs_Irrigation inputs) : base(sim) { InputModel = inputs; }
public HowLeakyEngineModule_Phosphorus(HowLeakyEngine sim, HowLeakyInputs_Phosphorus inputs) : base(sim) { InputModel = inputs; }
public HowLeakyEngineModule_Nitrate(HowLeakyEngine sim, HowLeakyInputs_Nitrate inputs) : base(sim) { InputModel = inputs; }
public _CustomHowLeakyEngineModule(HowLeakyEngine sim) { this.Engine = sim; }
public HowLeakyEngineModule_Climate(HowLeakyEngine parent, HowLeakyInputs_Climate inputs) : base(parent) { InputModel = inputs; }