public static void BuildAssetBundlesLinux() { BuildScript.BuildAssetBundles(BuildTarget.StandaloneLinuxUniversal); }
public static void BuildAssetBundlesWindows() { BuildScript.BuildAssetBundles(BuildTarget.StandaloneWindows64); }
public static void BuildAssetBundlesOSX() { BuildScript.BuildAssetBundles(BuildTarget.StandaloneOSX); }