public static GetCurrentLicense ( bool bLogError ) : HAPI_License | ||
bLogError | bool | |
리턴 | HAPI_License |
/// <summary> /// Draw Houdini Engine license info. /// </summary> private void DrawLicenseInfo() { HAPI_License license = HEU_SessionManager.GetCurrentLicense(false); if (license == HAPI_License.HAPI_LICENSE_HOUDINI_ENGINE_INDIE) { HEU_EditorUI.DrawSeparator(); GUIStyle labelStyle = new GUIStyle(GUI.skin.label); labelStyle.fontStyle = FontStyle.Bold; labelStyle.normal.textColor = HEU_EditorUI.IsEditorDarkSkin() ? Color.yellow : Color.red; EditorGUILayout.LabelField("Houdini Engine Indie - For Limited Commercial Use Only", labelStyle); HEU_EditorUI.DrawSeparator(); } }
/// <summary> /// Return Houdini Engine installation and session information. /// Tries to use existing or creates new session to find information. /// </summary> /// <returns>String containing installation and session information.</returns> public static string GetHoudiniEngineInstallationInfo() { #if HOUDINIENGINEUNITY_ENABLED StringBuilder sb = new StringBuilder(); sb.AppendFormat("Required Houdini Version: {0}.{1}.{2}\nRequired Houdini Engine Version: {3}.{4}.{5}\n\n", HEU_HoudiniVersion.HOUDINI_MAJOR, HEU_HoudiniVersion.HOUDINI_MINOR, HEU_HoudiniVersion.HOUDINI_BUILD, HEU_HoudiniVersion.HOUDINI_ENGINE_MAJOR, HEU_HoudiniVersion.HOUDINI_ENGINE_MINOR, HEU_HoudiniVersion.HOUDINI_ENGINE_API); // Check if existing session is valid, or create a new session. Then query installation information. HEU_SessionBase session = HEU_SessionManager.GetDefaultSession(); if (session != null && session.IsSessionValid()) { int hMajor = session.GetEnvInt(HAPI_EnvIntType.HAPI_ENVINT_VERSION_HOUDINI_MAJOR); int hMinor = session.GetEnvInt(HAPI_EnvIntType.HAPI_ENVINT_VERSION_HOUDINI_MINOR); int hBuild = session.GetEnvInt(HAPI_EnvIntType.HAPI_ENVINT_VERSION_HOUDINI_BUILD); int heuPatch = session.GetEnvInt(HAPI_EnvIntType.HAPI_ENVINT_VERSION_HOUDINI_PATCH); int heuMajor = session.GetEnvInt(HAPI_EnvIntType.HAPI_ENVINT_VERSION_HOUDINI_ENGINE_MAJOR); int heuMinor = session.GetEnvInt(HAPI_EnvIntType.HAPI_ENVINT_VERSION_HOUDINI_ENGINE_MINOR); int heuAPI = session.GetEnvInt(HAPI_EnvIntType.HAPI_ENVINT_VERSION_HOUDINI_ENGINE_API); sb.AppendFormat("Installed Houdini Version: {0}.{1}.{2}{3}\n", hMajor, hMinor, hBuild, (heuPatch > 0) ? "." + heuPatch.ToString() : ""); sb.AppendFormat("Installed Houdini Engine Version: {0}.{1}.{2}\n\n", heuMajor, heuMinor, heuAPI); sb.AppendFormat("Houdini Binaries Path: {0}\n", HEU_Platform.GetHoudiniEnginePath() + HEU_HoudiniVersion.HAPI_BIN_PATH); sb.AppendFormat("Unity Plugin Version: {0}\n\n", HEU_HoudiniVersion.UNITY_PLUGIN_VERSION); HEU_SessionData sessionData = session.GetSessionData(); if (sessionData != null) { sb.AppendFormat("Session ID: {0}\n", sessionData.SessionID); sb.AppendFormat("Session Type: {0}\n", sessionData.SessionType); sb.AppendFormat("Process ID: {0}\n", sessionData.ProcessID); if (sessionData.SessionType == HAPI_SessionType.HAPI_SESSION_THRIFT) { sb.AppendFormat("Pipe name: {0}\n", sessionData.PipeName); } sb.AppendLine(); } sb.Append("License Type Acquired: "); HAPI_License license = HEU_SessionManager.GetCurrentLicense(false); switch (license) { case HAPI_License.HAPI_LICENSE_NONE: sb.Append("None\n"); break; case HAPI_License.HAPI_LICENSE_HOUDINI_ENGINE: sb.Append("Houdini Engine\n"); break; case HAPI_License.HAPI_LICENSE_HOUDINI: sb.Append("Houdini (Escape)\n"); break; case HAPI_License.HAPI_LICENSE_HOUDINI_FX: sb.Append("Houdini FX\n"); break; case HAPI_License.HAPI_LICENSE_HOUDINI_ENGINE_INDIE: sb.Append("Houdini Engine Indie"); break; case HAPI_License.HAPI_LICENSE_HOUDINI_INDIE: sb.Append("Houdini Indie\n"); break; default: sb.Append("Unknown\n"); break; } } else // Unable to establish a session { sb.AppendLine("Unable to detect Houdini Engine installation."); sb.AppendLine("License Type Acquired: Unknown\n"); if (session != null) { sb.AppendLine("Failure possibly due to: " + session.GetLastSessionError()); } } sb.AppendLine(); sb.Append("PATH: \n" + GetEnvironmentPath()); Debug.Log(sb.ToString()); return(sb.ToString()); #else return(""); #endif }