public override void OnFocus() { string focusName = CommonConditionParse.FocusViewName; //为了不干扰焦点 CommonConditionParse.SetFocusViewName(controller.gameObject.name.Replace("(Clone)", "")); CommonConditionParse.FocusViewName = focusName; EB.Debug.Log("FocusViewName <color=#800000ff>{0}</color>", CommonConditionParse.FocusViewName); }
public virtual void OnFocusWithoutPauser() { UIPanel[] panels = controller.transform.GetComponentsInChildren<UIPanel>(); if (panels != null) { for (int i = 0; i < panels.Length; i++) { panels[i].SetDirty(); } } //作用于当前新手引导界面识别,暂不能删除 CommonConditionParse.SetFocusViewName(controller.gameObject.name.Replace("(Clone)", "")); }
public override void OnFocus() { PausePanelUpdate(UIPanel.PauseType.Others, false); Current = this; UIPanel[] panels = controller.transform.GetComponentsInChildren<UIPanel>(); if (panels != null) { for (int i = 0; i < panels.Length; i++) { panels[i].SetDirty(); } } //作用于当前新手引导界面识别,暂不能删除 CommonConditionParse.SetFocusViewName(controller.gameObject.name.Replace("(Clone)","")); }
///关闭新手引导 public void Close() { if (_currentGuideNodeArray != null) { EB.Debug.Log("GuideNodeManager Close _currentGuideNodeArray!"); MengBanController.Instance.UnFobiddenAll(); MengBanController.Instance.Hide(); GuideToolController.Instance.Hide(); IsGuide = false; IsVirtualBtnGuide = false; isFuncOpenGuide = false; FuncOpenGuideId = string.Empty; GateString = string.Empty; partnerStatID = 0; VirtualBtnStr = null; currentGuideId = -1; if (_currentGuideNodeArray != null && !_currentGuideNodeArray.isExecuteReceipt) { NotifyExecuteJump(_currentGuideNodeArray.ExecuteCmd); //执行跳过 } _currentGuideNodeArray = null; } if (_cPrepare != null) { EB.Coroutines.Stop(_cPrepare); _cPrepare = null; } if (_cProcessCurrentArray != null) { EB.Coroutines.Stop(_cProcessCurrentArray); _cProcessCurrentArray = null; } ILRTimerManager.instance.RemoveTimerSafely(ref _Update_Seq); isReceiveCompletedData = false; _commonCondition = null; _commonExecute = null; GuideNodeManager.GateString = string.Empty; }
///新手引导开启准备阶段 private IEnumerator PrepareOpen() { while (!isReceiveGuideNodes) //等待收到所有引导节点的数据 { yield return(null); } while (!isReceiveCompletedData) //等待收到完成数据 { yield return(null); } if (_cProcessCurrentArray != null) { EB.Coroutines.Stop(_cProcessCurrentArray); } bool isError = false; listCompleteFirstStepID.Clear(); listCompleteIntStepID.Clear(); List <int> temp = new List <int>(); string[] saveCompletes = _serverSaveStr.Split('%'); for (int i = 0; i < saveCompletes.Length; i++) { if (!string.IsNullOrEmpty(saveCompletes[i])) { if (dicNode.ContainsKey(int.Parse(saveCompletes[i]))) { listCompleteIntStepID.Add(dicNode[int.Parse(saveCompletes[i])].GroupID, int.Parse(saveCompletes[i])); } temp.Add(int.Parse(saveCompletes[i])); } } SetStartNodes(); // 配置完成的节点 //bool isLoadGuideAudio = false; for (int i = 0; i < temp.Count; i++) { if (dicNode.ContainsKey(temp[i])) { int groupID = dicNode[temp[i]].GroupID; for (int j = 0; j < listStartNode.Count; j++) { if (listStartNode[j].GroupID == groupID) { if (listStartNode[j].StepID <= temp[i] && dicNode.ContainsKey(listStartNode[j].StepID)) { GuideNode node = dicNode[listStartNode[j].StepID]; if (node == null) { continue; } SetLinkCompleted(node, false); listCompleteFirstStepID.Add(int.Parse(saveCompletes[i])); } //else if (listStartNode[j].GroupID == 0 && listStartNode[j].StepID > temp[i])//判断是否要加载引导音效 //{ // isLoadGuideAudio = true; //} } } } } //if (isLoadGuideAudio || temp.Count == 0) //{ // FusionAudio.LoadGuideAudioClip(); //} //else //{ // FusionAudio.ReleaseGuideAudioClips(); //} //没有错误,开启新手引导 if (!isError) { if (_commonCondition != null) { _commonCondition.Dispose(); } if (_commonExecute != null) { _commonExecute.Dispose(); } _commonCondition = new CommonConditionParse(); _commonExecute = new CommonExecuteParse(); _startTime = 0; _beforeMemoryTime = 0; _currentGuideNodeArray = null; if (_Update_Seq == 0) { _Update_Seq = ILRTimerManager.instance.AddTimer(1, 0, Update); } } }