예제 #1
0
        /// <summary>获取最终属性</summary>
        private static LTAttributesData GetPartnerAllAttributesByParnterData(LTPartnerData partnerData)
        {
            //最终白字属性
            LTAttributesData attrData = GetPartnerAttributesByParnterData(partnerData);
            //基础白字属性
            LTAttributesData baseData = AttributesUtil.GetBaseAttributes(partnerData);
            //绿字属性
            LTAttributesData equipData = GetPartnerEquipmentAttributes(baseData, partnerData.EquipmentTotleAttr);

            attrData.Add(equipData);

            return(attrData);
        }
예제 #2
0
        private void ShowAttr()
        {
            LTAttributesData curAttrData  = AttributesManager.GetPartnerAttributesByParnterData(partnerData);
            LTAttributesData baseAttrData = AttributesUtil.GetBaseAttributes(partnerData);
            LTAttributesData equipData    = AttributesManager.GetPartnerEquipmentAttributes(baseAttrData, partnerData.EquipmentTotleAttr);

            curAttrData.Add(equipData);

            AttrNumLabels[0].text = Mathf.FloorToInt(curAttrData.m_ATK).ToString();

            AttrNumLabels[1].text = Mathf.FloorToInt(curAttrData.m_DEF).ToString();

            AttrNumLabels[2].text = Mathf.FloorToInt(curAttrData.m_MaxHP).ToString();

            float num = curAttrData.m_CritP * 100;

            AttrNumLabels[3].text = string.Format("{0}%", num.ToString("f1"));

            num = curAttrData.m_CritV * 100;
            AttrNumLabels[4].text = string.Format("{0}%", num.ToString("f1"));

            AttrNumLabels[5].text = Mathf.FloorToInt(curAttrData.m_Speed).ToString();

            num = curAttrData.m_SpExtra * 100;
            AttrNumLabels[6].text = string.Format("{0}%", num.ToString("f1"));

            num = curAttrData.m_SpRes * 100;
            AttrNumLabels[7].text = string.Format("{0}%", num.ToString("f1"));

            num = curAttrData.m_DamageAdd * 100;
            AttrNumLabels[8].text = string.Format("{0}%", num.ToString("f1"));

            num = curAttrData.m_DamageReduce * 100;
            AttrNumLabels[9].text = string.Format("{0}%", num.ToString("f1"));

            num = curAttrData.m_CritDef * 100;
            AttrNumLabels[10].text = string.Format("{0}%", num.ToString("f1"));
        }
예제 #3
0
        public void ShowAttr()
        {
            LTAttributesData       attrData = AttributesUtil.GetBaseAttributes(m_Data);
            HeroEquipmentTotleAttr E_Attr   = m_Data.EquipmentTotleAttr;

            string plusStr = (E_Attr.ATK + E_Attr.ATKrate + E_Attr.SuitAttr.ATKrate) == 0 ? "" : "+";
            double Temp    = (attrData.m_ATK * (E_Attr.ATKrate + E_Attr.SuitAttr.ATKrate) + E_Attr.ATK);
            double Value   = Temp - OldE_AttrValue[0];

            AttrsLabel[0].text = string.IsNullOrEmpty(plusStr) ?
                                 EB.StringUtil.Format("{0}", Mathf.FloorToInt((float)Temp)) :
                                 EB.StringUtil.Format("{0}{1}", plusStr, Mathf.FloorToInt((float)Temp));//0攻击
            OldE_AttrValue[0] = Temp;

            plusStr = (E_Attr.DEF + E_Attr.DEFrate) == 0 ? "" : "+";
            Temp    = (attrData.m_DEF * (E_Attr.DEFrate + E_Attr.SuitAttr.DEFrate) + E_Attr.DEF);
            Value   = Temp - OldE_AttrValue[1];

            AttrsLabel[1].text = string.IsNullOrEmpty(plusStr) ?
                                 EB.StringUtil.Format("{0}", Mathf.FloorToInt((float)Temp)) :
                                 EB.StringUtil.Format("{0}{1}", plusStr, Mathf.FloorToInt((float)Temp));//1防御
            OldE_AttrValue[1] = Temp;

            plusStr = (E_Attr.MaxHP + E_Attr.MaxHPrate + E_Attr.SuitAttr.MaxHPrate) == 0 ? "" : "+";
            Temp    = (attrData.m_MaxHP * (E_Attr.MaxHPrate + E_Attr.SuitAttr.MaxHPrate) + E_Attr.MaxHP);
            Value   = Temp - OldE_AttrValue[2];

            AttrsLabel[2].text = string.IsNullOrEmpty(plusStr) ?
                                 EB.StringUtil.Format("{0}", Mathf.FloorToInt((float)Temp)) :
                                 EB.StringUtil.Format("{0}{1}", plusStr, Mathf.FloorToInt((float)Temp));//2生命
            OldE_AttrValue[2] = Temp;

            plusStr = (attrData.m_Speed * (E_Attr.Speedrate + E_Attr.SuitAttr.Speedrate)) == 0 ? "" : "+";
            Temp    = (attrData.m_Speed * (E_Attr.Speedrate + E_Attr.SuitAttr.Speedrate));
            Value   = Temp - OldE_AttrValue[3];

            AttrsLabel[3].text = string.IsNullOrEmpty(plusStr) ?
                                 EB.StringUtil.Format("{0}", Mathf.FloorToInt((float)Temp)) :
                                 EB.StringUtil.Format("{0}{1}", plusStr, Mathf.FloorToInt((float)Temp));//3速度
            OldE_AttrValue[3] = Temp;

            plusStr = (E_Attr.CritP + E_Attr.SuitAttr.CritP) == 0 ? "" : "+";
            Temp    = ((E_Attr.CritP + E_Attr.SuitAttr.CritP) * 100);
            Value   = Temp - OldE_AttrValue[4];

            AttrsLabel[4].text = string.IsNullOrEmpty(plusStr) ?
                                 EB.StringUtil.Format("{0}%", Mathf.FloorToInt((float)Temp)) :
                                 EB.StringUtil.Format("{0}{1}%", plusStr, Mathf.FloorToInt((float)Temp));//4暴击
            OldE_AttrValue[4] = Temp;


            plusStr = (E_Attr.CritV + E_Attr.SuitAttr.CritV) == 0 ? "" : "+";
            Temp    = ((E_Attr.CritV + E_Attr.SuitAttr.CritV) * 100);
            Value   = Temp - OldE_AttrValue[5];

            AttrsLabel[5].text = string.IsNullOrEmpty(plusStr) ?
                                 EB.StringUtil.Format("{0}%", Mathf.FloorToInt((float)Temp)) :
                                 EB.StringUtil.Format("{0}{1}%", plusStr, Mathf.FloorToInt((float)Temp));//5暴伤
            OldE_AttrValue[5] = Temp;


            plusStr = (E_Attr.SpExtra + E_Attr.SuitAttr.SpExtra) == 0 ? "" : "+";
            Temp    = ((E_Attr.SpExtra + E_Attr.SuitAttr.SpExtra) * 100);
            Value   = Temp - OldE_AttrValue[6];

            AttrsLabel[6].text = string.IsNullOrEmpty(plusStr) ?
                                 EB.StringUtil.Format("{0}%", Mathf.FloorToInt((float)Temp)) :
                                 EB.StringUtil.Format("{0}{1}%", plusStr, Mathf.FloorToInt((float)Temp));//6命中
            OldE_AttrValue[6] = Temp;


            plusStr = (E_Attr.SpRes + E_Attr.SuitAttr.SpRes) == 0 ? "" : "+";
            Temp    = ((E_Attr.SpRes + E_Attr.SuitAttr.SpRes) * 100);
            Value   = Temp - OldE_AttrValue[7];

            AttrsLabel[7].text = string.IsNullOrEmpty(plusStr) ?
                                 EB.StringUtil.Format("{0}%", Mathf.FloorToInt((float)Temp)) :
                                 EB.StringUtil.Format("{0}{1}%", plusStr, Mathf.FloorToInt((float)Temp));//7抵抗
            OldE_AttrValue[7] = Temp;
        }
예제 #4
0
        public void Show(LTPartnerData Data)
        {
            if (Data == null)
            {
                return;
            }
            m_Data = Data;
            HeroQualityIcon.spriteName = LTPartnerConfig.PARTNER_GRADE_SPRITE_NAME_DIC[(PartnerGrade)Data.HeroInfo.role_grade];
            HeroNameLabel.text         = Data.HeroInfo.name;
            PartnerInfoItem.Clean();
            PartnerInfoItem.Fill(Data);

            for (int i = 0; i < 6; i++)
            {
                int Eid = Data.GetEquipmentsInfo(i).Eid;
                if (Eid == 0)
                {
                    EquipmentCell[i].Fill(null);
                }
                else
                {
                    DetailedEquipmentInfo info = LTPartnerEquipDataManager.Instance.GetEquipmentInfoByEID(Eid);
                    if (info == null)
                    {
                        EB.Debug.LogError("LTPartnerEquipPartnerInfoController.Show info is null,Eid = {0}", Eid);
                        continue;
                    }
                    EquipmentCell[i].Fill(info);
                }
            }
            TypeSelect();

            LTAttributesData       attrData = AttributesUtil.GetBaseAttributes(Data);
            HeroEquipmentTotleAttr E_Attr   = Data.EquipmentTotleAttr;

            if (mDMono.gameObject.activeSelf)
            {
                StartCoroutine(ColorAttrShow(isChangeColor));
            }

            for (int k = 0; k < E_Attr.SuitList.Count; k++)
            {
                Hotfix_LT.Data.SuitTypeInfo info = Hotfix_LT.Data.EconemyTemplateManager.Instance.GetSuitTypeInfoByEcidSuitType(E_Attr.SuitList[k].SuitType);
                if (E_Attr.SuitList[k].SuitType == isSuitTypeShow)
                {
                    if (E_Attr.SuitList[k].count == 4 && isSuitTextShow && info.SuitAttr4 != 0 || E_Attr.SuitList[k].count == 2 && isSuitTextShow && info.SuitAttr2 != 0)
                    {
                        UITweener[] tweeners = SuitFxObj.GetComponents <UITweener>();
                        for (int j = 0; j < tweeners.Length; ++j)
                        {
                            tweeners[j].tweenFactor = 0;
                            tweeners[j].PlayForward();
                        }
                        StartCoroutine(PlayShowSuitItem());
                    }
                }
            }
            SuitViewShow(E_Attr.SuitList);
            isSuitTextShow = false;
            isChangeColor  = false;
        }
예제 #5
0
        public void ShowColorAttr()
        {
            LTAttributesData       attrData = AttributesUtil.GetBaseAttributes(m_Data);
            HeroEquipmentTotleAttr E_Attr   = m_Data.EquipmentTotleAttr;

            string plusStr  = (E_Attr.ATK + E_Attr.ATKrate + E_Attr.SuitAttr.ATKrate) == 0 ? "[ffffff00]+[-]" : "+";
            double Temp     = (attrData.m_ATK * (E_Attr.ATKrate + E_Attr.SuitAttr.ATKrate) + E_Attr.ATK);
            double Value    = Temp - OldE_AttrValue[0];
            string colorStr = Value == 0 ? plusStr : Value < 0 ? "[ff6699]+" : "[42fe79]+";

            AttrsLabel[0].text = EB.StringUtil.Format("{0}{1}", colorStr, Mathf.FloorToInt((float)Temp));//0攻击
            if (Value != 0)
            {
                AttrsLabel[0].GetComponent <TweenScale>().ResetToBeginning(); AttrsLabel[0].GetComponent <TweenScale>().PlayForward();
            }
            OldE_AttrValue[0] = Temp;


            plusStr            = (E_Attr.DEF + E_Attr.DEFrate) == 0 ? "[ffffff00]+[-]" : "+";
            Temp               = (attrData.m_DEF * (E_Attr.DEFrate + E_Attr.SuitAttr.DEFrate) + E_Attr.DEF);
            Value              = Temp - OldE_AttrValue[1];
            colorStr           = Value == 0 ? plusStr : Value < 0 ? "[ff6699]+" : "[42fe79]+";
            AttrsLabel[1].text = EB.StringUtil.Format("{0}{1}", colorStr, Mathf.FloorToInt((float)Temp));//1防御
            if (Value != 0)
            {
                AttrsLabel[1].GetComponent <TweenScale>().ResetToBeginning(); AttrsLabel[1].GetComponent <TweenScale>().PlayForward();
            }
            OldE_AttrValue[1] = Temp;


            plusStr            = (E_Attr.MaxHP + E_Attr.MaxHPrate + E_Attr.SuitAttr.MaxHPrate) == 0 ? "[ffffff00]+[-]" : "+";
            Temp               = (attrData.m_MaxHP * (E_Attr.MaxHPrate + E_Attr.SuitAttr.MaxHPrate) + E_Attr.MaxHP);
            Value              = Temp - OldE_AttrValue[2];
            colorStr           = Value == 0 ? plusStr : Value < 0 ? "[ff6699]+" : "[42fe79]+";
            AttrsLabel[2].text = EB.StringUtil.Format("{0}{1}", colorStr, Mathf.FloorToInt((float)Temp));//2生命
            if (Value != 0)
            {
                AttrsLabel[2].GetComponent <TweenScale>().ResetToBeginning(); AttrsLabel[2].GetComponent <TweenScale>().PlayForward();
            }
            OldE_AttrValue[2] = Temp;


            plusStr            = (attrData.m_Speed * (E_Attr.Speedrate + E_Attr.SuitAttr.Speedrate)) == 0 ? "[ffffff00]+[-]" : "+";
            Temp               = (attrData.m_Speed * (E_Attr.Speedrate + E_Attr.SuitAttr.Speedrate));
            Value              = Temp - OldE_AttrValue[3];
            colorStr           = Value == 0 ? plusStr : Value < 0 ? "[ff6699]+" : "[42fe79]+";
            AttrsLabel[3].text = EB.StringUtil.Format("{0}{1}", colorStr, Mathf.FloorToInt((float)Temp));//3速度
            if (Value != 0)
            {
                AttrsLabel[3].GetComponent <TweenScale>().ResetToBeginning(); AttrsLabel[3].GetComponent <TweenScale>().PlayForward();
            }
            OldE_AttrValue[3] = Temp;


            plusStr            = (E_Attr.CritP + E_Attr.SuitAttr.CritP) == 0 ? "[ffffff00]+[-]" : "+";
            Temp               = ((E_Attr.CritP + E_Attr.SuitAttr.CritP) * 100);
            Value              = Temp - OldE_AttrValue[4];
            colorStr           = Value == 0 ? plusStr : Value < 0 ? "[ff6699]+" : "[42fe79]+";
            AttrsLabel[4].text = EB.StringUtil.Format("{0}{1}%", colorStr, Mathf.FloorToInt((float)Temp));//4暴击
            if (Value != 0)
            {
                AttrsLabel[4].GetComponent <TweenScale>().ResetToBeginning(); AttrsLabel[4].GetComponent <TweenScale>().PlayForward();
            }
            OldE_AttrValue[4] = Temp;


            plusStr            = (E_Attr.CritV + E_Attr.SuitAttr.CritV) == 0 ? "[ffffff00]+[-]" : "+";
            Temp               = ((E_Attr.CritV + E_Attr.SuitAttr.CritV) * 100);
            Value              = Temp - OldE_AttrValue[5];
            colorStr           = Value == 0 ? plusStr : Value < 0 ? "[ff6699]+" : "[42fe79]+";
            AttrsLabel[5].text = EB.StringUtil.Format("{0}{1}%", colorStr, Mathf.FloorToInt((float)Temp));//5暴伤
            if (Value != 0)
            {
                AttrsLabel[5].GetComponent <TweenScale>().ResetToBeginning(); AttrsLabel[5].GetComponent <TweenScale>().PlayForward();
            }
            OldE_AttrValue[5] = Temp;


            plusStr            = (E_Attr.SpExtra + E_Attr.SuitAttr.SpExtra) == 0 ? "[ffffff00]+[-]" : "+";
            Temp               = ((E_Attr.SpExtra + E_Attr.SuitAttr.SpExtra) * 100);
            Value              = Temp - OldE_AttrValue[6];
            colorStr           = Value == 0 ? plusStr : Value < 0 ? "[ff6699]+" : "[42fe79]+";
            AttrsLabel[6].text = EB.StringUtil.Format("{0}{1}%", colorStr, Mathf.FloorToInt((float)Temp));//6命中
            if (Value != 0)
            {
                AttrsLabel[6].GetComponent <TweenScale>().ResetToBeginning(); AttrsLabel[6].GetComponent <TweenScale>().PlayForward();
            }
            OldE_AttrValue[6] = Temp;


            plusStr            = (E_Attr.SpRes + E_Attr.SuitAttr.SpRes) == 0 ? "[ffffff00]+[-]" : "+";
            Temp               = ((/*attrData.m_SpRes +*/ E_Attr.SpRes + E_Attr.SuitAttr.SpRes) * 100);
            Value              = Temp - OldE_AttrValue[7];
            colorStr           = Value == 0 ? plusStr : Value < 0 ? "[ff6699]+" : "[42fe79]+";
            AttrsLabel[7].text = EB.StringUtil.Format("{0}{1}%", colorStr, Mathf.FloorToInt((float)Temp));//7抵抗
            if (Value != 0)
            {
                AttrsLabel[7].GetComponent <TweenScale>().ResetToBeginning(); AttrsLabel[7].GetComponent <TweenScale>().PlayForward();
            }
            OldE_AttrValue[7] = Temp;
        }