public override ShapeBase CreateShapeInstance() { HotSpotShape shape = new HotSpotShape("HotSpotShape"); shape.Position = EditorManager.Scene.CurrentShapeSpawnPosition; return(shape); }
public override ShapeBase CreateShapeInstance() { HotSpotShape shape = new HotSpotShape("HotSpotShape"); shape.Position = EditorManager.Scene.CurrentShapeSpawnPosition; return shape; }