protected static bool IsBusy(Pawn p) { // Non-suspendable job? We're busy! if (p.CurJob != null && !p.CurJob.def.suspendable) { return(true); } return(p.interactions.InteractedTooRecentlyToInteract() || GuestUtility.IsInTherapy(p)); }
protected static bool IsBusy(Pawn p) { // Non-suspendable job? We're busy! if (p.CurJob != null && !p.CurJob.def.suspendable) { return(true); } return(p.interactions.InteractedTooRecentlyToInteract() || GuestUtility.IsInTherapy(p)); }