private void Awake() { m_appState = GameObject.FindObjectOfType <AppState>(); m_udpHelper = GameObject.FindObjectOfType <UDPHelper>(); m_fingerForceDataProvider = GameObject.FindObjectOfType <FingerForceDataProvider>(); }
private void Awake() { m_fingerForceDataProvider = GameObject.FindObjectOfType <FingerForceDataProvider>(); m_appState = GameObject.FindObjectOfType <AppState>(); m_petsCalibrationTask = new PETSCalibrationTask(); }
private void Awake() { m_guitarHeroGameController = GameObject.FindObjectOfType <GuitarHeroGameController>(); m_fingerInputController = GameObject.FindObjectOfType <PETSFingerInputController>(); m_songList = GameObject.FindObjectOfType <SongListController>(); m_appState = GameObject.FindObjectOfType <AppState>(); m_fingerForceDataProvider = GameObject.FindObjectOfType <FingerForceDataProvider>(); m_udpHelper = GameObject.FindObjectOfType <UDPHelper>(); }