public PlayerEntity(Data.PlayerData playerData) { DefaultHP = playerData.DefaultHP; BulletEntity = new BulletEntity(playerData.BulletData); }
public CharacterEntity(Data.CharacterData data) { CharacterName = data.CharacterName; PlayerControllerPresenter = data.PlayerControllerPresenter; BulletEntity = new BulletEntity(data.NormalBullet); }