private void BroadcastBoardCard(EBoardCardType cardType, Card boardCard) { Logger.Log("{0} {1}", cardType, boardCard.ValueStr()); foreach (var player in _players) { player.SeeBoardCard(cardType, boardCard); } }
private void BroadcastBoardCard(eBoardCardType cardType, Card boardCard) { System.Console.WriteLine("{0} {1}", cardType, boardCard.ValueStr()); foreach (ServerHoldemPlayer player in players) { player.SeeBoardCard(cardType, boardCard); } }