public static void Initialize(string fileName) { _logger = new FileLogger(fileName); }
public static void Close() { _logger?.Dispose(); _logger = null; }
public static void Initialize(string fileName) { _logger = new FileLogger(fileName); _logger.Log("Hand,Stage,PlayerNum,MethodName, MillisecondsTaken, OtherInfo1, OtherInfo2, OtherInfo3"); }