public static void Export(ForwardBackward FB, string FileName) { using(StreamWriter SW = new StreamWriter(FileName)) { SW.WriteLine (FB.GetBackwardValue (0, 0) + "\t" + FB.GetBackwardValue (0, 1)); SW.WriteLine (FB.GetForwardValue (InputManager.Sequence.Count + 1, 0) + "\t" + FB.GetForwardValue (InputManager.Sequence.Count + 1, 1)); double[] SeqPossibility = new double[InputManager.Sequence.Count]; double[,] MaxMinPossibility = new double[InputManager.Sequence.Count,2]; foreach (InputLine Seq in InputManager.Sequence) { SeqPossibility[Seq.SequenceNo] = FB.GetBackwardValue (Seq.SequenceNo + 1, Seq.StateName) * FB.GetForwardValue (Seq.SequenceNo + 1, Seq.StateName) / FB.GetForwardValue (InputManager.Sequence.Count + 1, 0); MaxMinPossibility[Seq.SequenceNo,0] = FB.GetBackwardValue (Seq.SequenceNo + 1, 0) * FB.GetForwardValue (Seq.SequenceNo + 1, 0) / FB.GetForwardValue (InputManager.Sequence.Count + 1, 0); MaxMinPossibility[Seq.SequenceNo,1] = FB.GetBackwardValue (Seq.SequenceNo + 1, 1) * FB.GetForwardValue (Seq.SequenceNo + 1, 1) / FB.GetForwardValue (InputManager.Sequence.Count + 1, 0); if (MaxMinPossibility[Seq.SequenceNo,1] > MaxMinPossibility[Seq.SequenceNo,0]) { double Tmp = MaxMinPossibility[Seq.SequenceNo,1]; MaxMinPossibility[Seq.SequenceNo,1] = MaxMinPossibility[Seq.SequenceNo,0]; MaxMinPossibility[Seq.SequenceNo,0] = Tmp; } } for(int I = 0; I < InputManager.Sequence.Count; I++) SW.WriteLine(MaxMinPossibility[I,1].ToString() + "\t" + SeqPossibility[I] + "\t" + MaxMinPossibility[I,0] + "\t" + InputManager.Sequence[I].Sequence + "\t" + InputManager.Sequence[I].StateName); } }
private static void ShowStatistics(ForwardBackward FB, string[] MaxProbPath, double Limit) { int TruePos = 0; int TrueNeg = 0; int FalsePos = 0; int FalseNeg = 0; string TrueRes = "St1"; //string FalseRes = "St2"; int Unresolved = 0; foreach (InputLine Seq in InputManager.Sequence) { double SeqPossibility = FB.GetBackwardValue (Seq.SequenceNo + 1, Seq.StateName) * FB.GetForwardValue (Seq.SequenceNo + 1, Seq.StateName) / FB.GetForwardValue (InputManager.Sequence.Count + 1, 0); if (SeqPossibility > Limit) { if (MaxProbPath[Seq.SequenceNo + 1] == TrueRes) { if (Seq.StateName == TrueRes) TruePos++; else FalsePos++; } else { if (Seq.StateName == TrueRes) FalseNeg++; else TrueNeg++; } } else Unresolved++; } Console.WriteLine("======================================"); Console.WriteLine("Limit: " + Limit.ToString()); Console.WriteLine("TP: " + TruePos.ToString()); Console.WriteLine("TN: " + TrueNeg.ToString()); Console.WriteLine("FP: " + FalsePos.ToString()); Console.WriteLine("FN: " + FalseNeg.ToString()); Console.WriteLine("Unresolved: " + Unresolved.ToString()); }