internal void write(Stream os) { ChunkRaw c = CreateRawChunk(); if (c == null) { throw new PngjException("null chunk ! creation failed for " + this); } c.WriteChunk(os); }
protected override void FlushBuffer( byte [] b, int len ) { ChunkRaw c = new ChunkRaw ( len, Hjg.Pngcs.Chunks.ChunkHelper.b_IDAT, false ); c.Data = b; c.WriteChunk ( outputStream ); }