public static void Initialise(UnityConfigParameters parameters) { var container = BuildUnityContainer(parameters); DependencyResolver.SetResolver(new UnityDependencyResolver(container)); FilterConfig.RegisterGlobalFilters(parameters.Filters, container); }
private static IUnityContainer BuildUnityContainer(UnityConfigParameters parameters) { var container = new UnityContainer(); // register all your components with the container here // it is NOT necessary to register your controllers // e.g. container.RegisterType<ITestService, TestService>(); //container.RegisterType<IUserProfileRepository, UserProfileRepository>(); container.RegisterType<IPlanetRepository, PlanetRepository>(); return container; }