예제 #1
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 public void GenerateSingleMission()
 {
     testPlayer.Level = playerlevel;
     testMission      = myGenerator.GenerateBaseMission(testMissionType, TestStage);
 }
예제 #2
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 public RoundResultInfo(Mission m)
 {
     MyMission = m;
     Reset(0);
 }
예제 #3
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 public string OnMissionChosenInvoke(Mission m)
 {
     OnMissionChosen.Invoke(OnMissionChosenKey, m);
     return(OnMissionChosenKey);
 }
예제 #4
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 public string OnStageEndInvoke(Mission m)
 {
     OnStageEnd.Invoke(OnStageEndKey, m);
     return(OnStageEndKey);
 }
예제 #5
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 public void OnStageEnd(string eventId, Mission m)
 {
     onStageSetup(eventId);
 }