public void copycard(Card c) { this.cardname = c.get_name(); this.rank= c.get_rank(); }
//play แต่ละ turn public string[] process_game() { string[] value_player = new string[2]; // value_player[0] = card that player1 pop ,value_player[1] = card that player2 pop //player1 player1_card = player1_deck.deal(); value_player[0] = ""+player1_card.get_rank(); //player2 player2_card = player2_deck.deal(); value_player[1] = ""+player2_card.get_rank(); if (player1_card.get_rank()==player2_card.get_rank()) { //equal score for (int i = 0; i < player1_card.get_rank(); i++) { player1_deck.shuffle(); player2_deck.shuffle(); //player1 remember_p1.Push(player1_deck.deal()); //player2 remember_p2.Push(player2_deck.deal()); } // if (remember_p1.ElementAt(remember_p1.Count - 1).get_rank() != remember_p2.ElementAt(remember_p2.Count - 1).get_rank()) { for (int i = 0; i < player1_card.get_rank(); i++) { //player1 player1_deck.get_card(remember_p1.ElementAt(i)); //player2 player2_deck.get_card(remember_p2.ElementAt(i)); } player1_deck.get_card(player1_card); player2_deck.get_card(player2_card); player1_deck.shuffle(); player2_deck.shuffle(); //การ์ดกลับกอง } else if (remember_p1.ElementAt(remember_p1.Count - 1).get_rank() != remember_p2.ElementAt(remember_p2.Count - 1).get_rank()) { if (remember_p1.ElementAt(remember_p1.Count - 1).get_rank() > remember_p2.ElementAt(remember_p1.Count - 1).get_rank()) { //player1 win for (int i = 0; i < player1_card.get_rank(); i++) { //player1 player1_deck.get_card(remember_p1.ElementAt(i)); //player2 player1_deck.get_card(remember_p2.ElementAt(i)); } player1_deck.get_card(player1_card); //return card player1_deck.get_card(player2_card); //get card from player2 //เอาการ์ดที่เก็บมา } else { //player2 win for (int i = 0; i < player1_card.get_rank(); i++) { //player1 player2_deck.get_card(remember_p1.ElementAt(i)); //player2 player2_deck.get_card(remember_p2.ElementAt(i)); } player2_deck.get_card(player1_card); //return card player2_deck.get_card(player2_card); //get card from player1 //เอาการ์ดที่เก็บมา } } } else if(player1_card.get_rank() != player2_card.get_rank()) { if (player1_card.get_rank() > player2_card.get_rank()) { //player1 win player1_deck.get_card(player1_card); //return card player1_deck.get_card(player2_card); //get card from player2 }else { //player2 win player2_deck.get_card(player1_card); //return card player2_deck.get_card(player2_card); //get card from player1 } player1_deck.shuffle(); player2_deck.shuffle(); } if(player1_deck.getsize_card() == 0 || player2_deck.getsize_card() == 0) { if(player1_deck.getsize_card()==0) { value_player[0] = "Player1 Win!!"; value_player[1] = "Player2 Loss!!"; } else if (player2_deck.getsize_card() == 0) { value_player[0] = "Player1 Loss!!"; value_player[1] = "Player2 Win!!"; } } player1_deck.shuffle(); player2_deck.shuffle(); return value_player; }
public void copycard(Card c) { this.cardname = c.get_name(); this.rank = c.get_rank(); }
//play แต่ละ turn public string[] process_game() { string[] value_player = new string[2]; // value_player[0] = card that player1 pop ,value_player[1] = card that player2 pop //player1 player1_card = player1_deck.deal(); value_player[0] = "" + player1_card.get_rank(); //player2 player2_card = player2_deck.deal(); value_player[1] = "" + player2_card.get_rank(); if (player1_card.get_rank() == player2_card.get_rank()) { //equal score for (int i = 0; i < player1_card.get_rank(); i++) { player1_deck.shuffle(); player2_deck.shuffle(); //player1 remember_p1.Push(player1_deck.deal()); //player2 remember_p2.Push(player2_deck.deal()); } // if (remember_p1.ElementAt(remember_p1.Count - 1).get_rank() != remember_p2.ElementAt(remember_p2.Count - 1).get_rank()) { for (int i = 0; i < player1_card.get_rank(); i++) { //player1 player1_deck.get_card(remember_p1.ElementAt(i)); //player2 player2_deck.get_card(remember_p2.ElementAt(i)); } player1_deck.get_card(player1_card); player2_deck.get_card(player2_card); player1_deck.shuffle(); player2_deck.shuffle(); //การ์ดกลับกอง } else if (remember_p1.ElementAt(remember_p1.Count - 1).get_rank() != remember_p2.ElementAt(remember_p2.Count - 1).get_rank()) { if (remember_p1.ElementAt(remember_p1.Count - 1).get_rank() > remember_p2.ElementAt(remember_p1.Count - 1).get_rank()) { //player1 win for (int i = 0; i < player1_card.get_rank(); i++) { //player1 player1_deck.get_card(remember_p1.ElementAt(i)); //player2 player1_deck.get_card(remember_p2.ElementAt(i)); } player1_deck.get_card(player1_card); //return card player1_deck.get_card(player2_card); //get card from player2 //เอาการ์ดที่เก็บมา } else { //player2 win for (int i = 0; i < player1_card.get_rank(); i++) { //player1 player2_deck.get_card(remember_p1.ElementAt(i)); //player2 player2_deck.get_card(remember_p2.ElementAt(i)); } player2_deck.get_card(player1_card); //return card player2_deck.get_card(player2_card); //get card from player1 //เอาการ์ดที่เก็บมา } } } else if (player1_card.get_rank() != player2_card.get_rank()) { if (player1_card.get_rank() > player2_card.get_rank()) { //player1 win player1_deck.get_card(player1_card); //return card player1_deck.get_card(player2_card); //get card from player2 } else { //player2 win player2_deck.get_card(player1_card); //return card player2_deck.get_card(player2_card); //get card from player1 } player1_deck.shuffle(); player2_deck.shuffle(); } if (player1_deck.getsize_card() == 0 || player2_deck.getsize_card() == 0) { if (player1_deck.getsize_card() == 0) { value_player[0] = "Player1 Win!!"; value_player[1] = "Player2 Loss!!"; } else if (player2_deck.getsize_card() == 0) { value_player[0] = "Player1 Loss!!"; value_player[1] = "Player2 Win!!"; } } player1_deck.shuffle(); player2_deck.shuffle(); return(value_player); }