public void LoadPrefs()
        {
            if (string.IsNullOrEmpty(_serverOnlyScene))
            {
                _serverOnlyScene = BuildScriptPrefs.GetServerOnlyScene();
            }

            if (string.IsNullOrEmpty(_clientOnlyScene))
            {
                _clientOnlyScene = BuildScriptPrefs.GetClientOnlyScene();
            }

            if (string.IsNullOrEmpty(_singleOnlyScene))
            {
                _singleOnlyScene = BuildScriptPrefs.GetSingleOnlyScene();
            }

            if (string.IsNullOrEmpty(_buildFolder))
            {
                _buildFolder = BuildScriptPrefs.GetBuildFolder();
            }

            if (string.IsNullOrEmpty(_serverIp))
            {
                _serverIp = BuildScriptPrefs.GetServerIP();
            }

            if (_serverPort == -1)
            {
                _serverPort = BuildScriptPrefs.GetServerPort();
            }

            if (_socketPort == -1)
            {
                _socketPort = BuildScriptPrefs.GetSocketPort();
            }

            _currentMode         = BuildScriptPrefs.GetCurrentMode();
            _buildAndRun         = BuildScriptPrefs.GetBuildAndRun();
            _useLocal            = BuildScriptPrefs.GetUseLocal();
            _useHetzner          = BuildScriptPrefs.GetUseHetzner();
            _devBuild            = BuildScriptPrefs.GetDevelopmentBuild();
            _buildTarget         = BuildScriptPrefs.GetBuildTarget();
            _autoConnectOnEnable = BuildScriptPrefs.GetAutoConnectOnEnable();
        }