public int GetObjectCount(LevelEditorIdentifier id) { if (objectCount.TryGetValue(id, out int count)) { return(count); } Debug.LogError("No object with the ID " + id + "."); return(0); }
public DeleteObjectUndoAction(ILevelEditorObject obj) { targetId = obj.ID; targetInstanceId = obj.InstanceID; IExposedToLevelEditor[] exposed = obj.GetExposedComponents(); savedValues = new IExposedWrapper[exposed.Length]; for (int i = 0; i < exposed.Length; i++) { savedValues[i] = exposed[i].GetWrapper(); } }
public LevelEditorObjectData(ILevelEditorObject obj) { name = obj.MyGameObject.name; active = obj.MyGameObject.activeSelf; id = obj.ID; instanceId = obj.InstanceID; IExposedToLevelEditor[] objComps = obj.GetExposedComponents(); components = new LevelEditorComponentData[objComps.Length]; for (int i = 0; i < objComps.Length; i++) { components[i] = new LevelEditorComponentData(objComps[i]); } }
public LevelEditorResource(LevelEditorResource copy) { name = copy.name; id = copy.id; customIcon = copy.customIcon; icon = copy.icon; limit = copy.limit; hidden = copy.hidden; asset = copy.asset; treeID = copy.treeID; treeDepth = copy.treeDepth; parent = copy.parent; children = copy.children; }
public LevelEditorObjectData Deserialize(ref MessagePackReader reader, MessagePackSerializerOptions options) { options.Security.DepthStep(ref reader); string name = null; bool active = false; LevelEditorIdentifier id = new LevelEditorIdentifier(); uint instanceId = 0; LevelEditorComponentData[] components = null; #if ALE_COMPATIBILITY_0 if (options is LevelEditorSerializerOptions levelEditorOptions && levelEditorOptions.SaveVersion == 0) { DeserializeFormat0(ref reader, options, ref name, ref active, ref id, ref instanceId, ref components); }
public static int GetItemIndex(this ILevelEditorResources x, LevelEditorIdentifier identifier) { IReadOnlyList <ILevelEditorResource> resources = x.GetResources(); if (resources != null && resources.Count > 0) { for (int i = 0; i < resources.Count; i++) { if (resources[i].ID == identifier) { return(i); } } throw new ArgumentException($"There's no resource with the ID {identifier}."); } throw new EmptyArrayException("There are no resources to get."); }
public static ILevelEditorResource GetResource(this ILevelEditorResources x, LevelEditorIdentifier identifier) { IReadOnlyList <ILevelEditorResource> resources = x.GetResources(); if (resources != null && resources.Count > 0) { for (int i = 0; i < resources.Count; i++) { if (resources[i].ID == identifier) { return(resources[i]); } } Debug.LogError($"There's no resource with the ID {identifier}."); return(null); } throw new EmptyArrayException("There are no resources to get."); }
public static ILevelEditorObject CreateObject(this ILevelEditorObjectManager x, LevelEditorIdentifier identifier, Vector3 position, uint instanceID, bool registerUndo = true) { return(x.CreateObject(x.GetResource(identifier), position, Quaternion.identity, null, instanceID, registerUndo)); }
public static ILevelEditorObject CreateObject(this ILevelEditorObjectManager x, LevelEditorIdentifier identifier, Vector3 position, Transform parent, bool registerUndo = true) { return(x.CreateObject(x.GetResource(identifier), position, Quaternion.identity, parent, x.GetNextInstanceID(), registerUndo)); }
public static ILevelEditorObject CreateObject(this ILevelEditorObjectManager x, LevelEditorIdentifier identifier, bool registerUndo = true) { return(x.CreateObject(x.GetResource(identifier), Vector3.zero, Quaternion.identity, null, x.GetNextInstanceID(), registerUndo)); }
public static ILevelEditorObject CreateObject(this ILevelEditorObjectManager x, LevelEditorIdentifier identifier, Transform parent, uint instanceID, bool registerUndo = true) { return(x.CreateObject(x.GetResource(identifier), Vector3.zero, Quaternion.identity, parent, instanceID, registerUndo)); }
public static ILevelEditorResource GetResource(this ILevelEditorObjectManager x, LevelEditorIdentifier identifier) { return(x.Resources.GetResource(identifier)); }