static void Main() { System.Threading.Thread.CurrentThread.CurrentCulture = new System.Globalization.CultureInfo("en-us"); Application.EnableVisualStyles(); Application.SetCompatibleTextRenderingDefault(false); if (!SharpDevice.IsDirectX11Supported()) { MessageBox.Show("DirectX11 feature level 11.0 is required to run Heroes Power Plant. Maximum supported feature level is " + SharpDevice.GetSupportedFeatureLevel().ToString() + ". Please update your DirectX."); return; } MainForm = new MainForm.MainForm(); Application.Run(MainForm); try { } catch (Exception ex) { MessageBox.Show($"Unhandled Exception in Power Plant: {ex.Message} {ex.InnerException} {ex.StackTrace}"); } }
public void RunMainLoop(Panel Panel, MainForm.MainForm mainForm) { RenderLoop.Run(Panel, () => { if (dontRender) { return; } //Resizing if (Device.MustResize) { Device.Resize(); Camera.ProjectionMatrix.AspectRatio = (float)Panel.Width / Panel.Height; } mainForm.KeyboardController(); mainForm.SetToolStripStatusLabel(Camera + " FPS: " + $"{SharpFps.StatFPS:0.0000}"); //clear color Device.Clear(backgroundColor); //Set matrices viewProjection = Camera.ViewMatrix.GetViewMatrix() * Camera.ProjectionMatrix.GetProjectionMatrix(); frustum = new BoundingFrustum(viewProjection); mainForm.TexturePatternEditor.Animate(); if (ShowCollision) { foreach (var c in mainForm.CollisionEditorDict.Values) { c.RenderCollisionModel(this); } mainForm.LevelEditor.RenderShadowCollisionModel(this); } else { mainForm.LevelEditor.RenderLevelModel(this); } if (ShowChunkBoxes) { mainForm.LevelEditor.visibilityFunctions.RenderChunkModels(this); } if (ShowObjects == CheckState.Checked) { foreach (var l in mainForm.LayoutEditorDict.Values) { l.RenderSetObjects(this, true); } } else if (ShowObjects == CheckState.Indeterminate) { foreach (var l in mainForm.LayoutEditorDict.Values) { l.RenderSetObjects(this, false); } } if (ShowCameras) { mainForm.CameraEditor.RenderCameras(this); } if (ShowStartPositions) { mainForm.ConfigEditor.RenderStartPositions(this); } if (ShowSplines) { mainForm.ConfigEditor.SplineEditor.RenderSplines(this); mainForm.LevelEditor.shadowSplineEditor.RenderSplines(this); } if (ShowQuadtree) { foreach (var c in mainForm.CollisionEditorDict.Values) { c.RenderQuadtree(this); } } //present Device.Present(); SharpFps.EndFrame(); }); //release resources whiteDefault.Dispose(); mainForm.LevelEditor.bspRenderer.Dispose(); TextureManager.DisposeTextures(); dffRenderer.Dispose(); foreach (var c in mainForm.CollisionEditors) { c.DisposeRenderStuff(); } mainForm.ConfigEditor.SplineEditor.DisposeSplines(); Cube.Dispose(); Pyramid.Dispose(); Cylinder.Dispose(); Sphere.Dispose(); basicBuffer.Dispose(); basicShader.Dispose(); defaultBuffer.Dispose(); defaultShader.Dispose(); collisionBuffer.Dispose(); collisionShader.Dispose(); tintedBuffer.Dispose(); tintedShader.Dispose(); Device.Dispose(); }
public DFFRenderer(MainForm.MainForm mainForm) { this.mainForm = mainForm; }