public CameraHeroes(CameraHeroes camera) { CameraType = camera.CameraType; CameraSpeed = camera.CameraSpeed; Integer3 = camera.Integer3; ActivationType = camera.ActivationType; TriggerShape = camera.TriggerShape; TriggerPosition = camera.TriggerPosition; TriggerRotX = camera.TriggerRotX; TriggerRotY = camera.TriggerRotY; TriggerRotZ = camera.TriggerRotZ; TriggerScale = camera.TriggerScale; CamPos = camera.CamPos; CamRotX = camera.CamRotX; CamRotY = camera.CamRotY; CamRotZ = camera.CamRotZ; PointA = camera.PointA; PointB = camera.PointB; PointC = camera.PointC; Integer30 = camera.Integer30; Integer31 = camera.Integer31; FloatX32 = camera.FloatX32; FloatY33 = camera.FloatY33; FloatX34 = camera.FloatX34; FloatY35 = camera.FloatY35; Integer36 = camera.Integer36; Integer37 = camera.Integer37; Integer38 = camera.Integer38; Integer39 = camera.Integer39; }
private void buttonCopy_Click(object sender, EventArgs e) { CameraHeroes newCamera = new CameraHeroes((CameraHeroes)ListBoxCameras.Items[CurrentlySelectedCamera]); newCamera.CreateTransformMatrix(); ListBoxCameras.Items.Add(newCamera); ListBoxCameras.SelectedIndex = ListBoxCameras.Items.Count - 1; UpdateLabelCameraCount(); }
private void buttonAdd_Click(object sender, EventArgs e) { CameraHeroes newCamera = new CameraHeroes() { TriggerPosition = SharpRenderer.Camera.GetPosition() }; ListBoxCameras.Items.Add(newCamera); ListBoxCameras.SelectedIndex = ListBoxCameras.Items.Count - 1; UpdateLabelCameraCount(); }
private void buttonAdd_Click(object sender, EventArgs e) { CameraHeroes newCamera = new CameraHeroes() { TriggerPosition = Program.MainForm.renderer.Camera.GetPosition() }; newCamera.CreateTransformMatrix(); ListBoxCameras.Items.Add(newCamera); ListBoxCameras.SelectedIndex = ListBoxCameras.Items.Count - 1; UpdateLabelCameraCount(); }
public static List <CameraHeroes> ImportCameraFile(string fileName) { BinaryReader CameraReader = new BinaryReader(new FileStream(fileName, FileMode.Open)); List <CameraHeroes> list = new List <CameraHeroes>(); CameraReader.BaseStream.Position = 0; while (CameraReader.BaseStream.Position != CameraReader.BaseStream.Length) { CameraHeroes TempCam = new CameraHeroes( cameraType: Switch(CameraReader.ReadInt32()), cameraSpeed: Switch(CameraReader.ReadInt32()), integer3: Switch(CameraReader.ReadInt32()), activationType: Switch(CameraReader.ReadInt32()), triggerShape: Switch(CameraReader.ReadInt32()), triggerPosition: new Vector3(Switch(CameraReader.ReadSingle()), Switch(CameraReader.ReadSingle()), Switch(CameraReader.ReadSingle())), triggerRotX: Switch(CameraReader.ReadInt32()), triggerRotY: Switch(CameraReader.ReadInt32()), triggerRotZ: Switch(CameraReader.ReadInt32()), triggerScale: new Vector3(Switch(CameraReader.ReadSingle()), Switch(CameraReader.ReadSingle()), Switch(CameraReader.ReadSingle())), camPos: new Vector3(Switch(CameraReader.ReadSingle()), Switch(CameraReader.ReadSingle()), Switch(CameraReader.ReadSingle())), camRotX: Switch(CameraReader.ReadInt32()), camRotY: Switch(CameraReader.ReadInt32()), camRotZ: Switch(CameraReader.ReadInt32()), pointA: new Vector3(Switch(CameraReader.ReadSingle()), Switch(CameraReader.ReadSingle()), Switch(CameraReader.ReadSingle())), pointB: new Vector3(Switch(CameraReader.ReadSingle()), Switch(CameraReader.ReadSingle()), Switch(CameraReader.ReadSingle())), pointC: new Vector3(Switch(CameraReader.ReadSingle()), Switch(CameraReader.ReadSingle()), Switch(CameraReader.ReadSingle())), integer30: Switch(CameraReader.ReadInt32()), integer31: Switch(CameraReader.ReadInt32()), floatX32: Switch(CameraReader.ReadSingle()), floatY33: Switch(CameraReader.ReadSingle()), floatX34: Switch(CameraReader.ReadSingle()), floatY35: Switch(CameraReader.ReadSingle()), integer36: Switch(CameraReader.ReadInt32()), integer37: Switch(CameraReader.ReadInt32()), integer38: Switch(CameraReader.ReadInt32()), integer39: Switch(CameraReader.ReadInt32()) ); if (TempCam.CameraType == 0 & TempCam.CameraSpeed == 0 & TempCam.Integer3 == 0 & TempCam.ActivationType == 0 & TempCam.TriggerShape == 0) { continue; } TempCam.CreateTransformMatrix(); list.Add(TempCam); } CameraReader.Close(); return(list); }
private void numericUpDown_ValueChanged(object sender, EventArgs e) { if (!ProgramIsChangingStuff & CurrentlySelectedCamera != -1) { CameraHeroes current = ListBoxCameras.Items[CurrentlySelectedCamera] as CameraHeroes; current.CameraType = (int)numericUpDownCamType.Value; current.CameraSpeed = (int)numericUpDownCamSpeed.Value; current.Integer3 = (int)numericUpDown3.Value; current.ActivationType = (int)numericUpDownActType.Value; current.TriggerShape = (int)numericUpDownTrigShape.Value; current.TriggerPosition = new Vector3((float)numericUpDownColPosX.Value, (float)numericUpDownColPosY.Value, (float)numericUpDownColPosZ.Value); current.TriggerRotX = ReadWriteCommon.DegreesToBAMS((float)numericUpDownColRotX.Value); current.TriggerRotY = ReadWriteCommon.DegreesToBAMS((float)numericUpDownColRotY.Value); current.TriggerRotZ = ReadWriteCommon.DegreesToBAMS((float)numericUpDownColRotZ.Value); current.TriggerScale = new Vector3((float)numericUpDownColSclX.Value, (float)numericUpDownColSclY.Value, (float)numericUpDownColSclZ.Value); current.CamPos = new Vector3((float)numericUpDownCamPosX.Value, (float)numericUpDownCamPosY.Value, (float)numericUpDownCamPosZ.Value); current.CamRotX = ReadWriteCommon.DegreesToBAMS((float)numericUpDownCamRotX.Value); current.CamRotY = ReadWriteCommon.DegreesToBAMS((float)numericUpDownCamRotY.Value); current.CamRotZ = ReadWriteCommon.DegreesToBAMS((float)numericUpDownCamRotZ.Value); current.PointA = new Vector3((float)numericUpDown21.Value, (float)numericUpDown22.Value, (float)numericUpDown23.Value); current.PointB = new Vector3((float)numericUpDown24.Value, (float)numericUpDown25.Value, (float)numericUpDown26.Value); current.PointC = new Vector3((float)numericUpDown27.Value, (float)numericUpDown28.Value, (float)numericUpDown29.Value); current.Integer30 = (int)numericUpDown30.Value; current.Integer31 = (int)numericUpDown31.Value; current.FloatX32 = (float)numericUpDown32.Value; current.FloatY33 = (float)numericUpDown33.Value; current.FloatX34 = (float)numericUpDown34.Value; current.FloatY35 = (float)numericUpDown35.Value; current.Integer36 = (int)numericUpDown36.Value; current.Integer37 = (int)numericUpDown37.Value; current.Integer38 = (int)numericUpDown38.Value; current.Integer39 = (int)numericUpDown39.Value; current.CreateTransformMatrix(); ListBoxCameras.Items[CurrentlySelectedCamera] = current; } }
private void ListBoxCameras_SelectedIndexChanged(object sender, EventArgs e) { ProgramIsChangingStuff = true; if (!hasRemoved & CurrentlySelectedCamera != -1) { (ListBoxCameras.Items[CurrentlySelectedCamera] as CameraHeroes).isSelected = false; } else if (hasRemoved) { hasRemoved = false; } CurrentlySelectedCamera = ListBoxCameras.SelectedIndex; if (CurrentlySelectedCamera != -1) { try { CameraHeroes current = ListBoxCameras.Items[CurrentlySelectedCamera] as CameraHeroes; current.isSelected = true; numericUpDownCamType.Value = current.CameraType; numericUpDownCamSpeed.Value = current.CameraSpeed; numericUpDown3.Value = current.Integer3; numericUpDownActType.Value = current.ActivationType; numericUpDownTrigShape.Value = current.TriggerShape; numericUpDownColPosX.Value = (decimal)current.TriggerPosition.X; numericUpDownColPosY.Value = (decimal)current.TriggerPosition.Y; numericUpDownColPosZ.Value = (decimal)current.TriggerPosition.Z; numericUpDownColRotX.Value = (decimal)(current.TriggerRotX * (360f / 65536f)); numericUpDownColRotY.Value = (decimal)(current.TriggerRotY * (360f / 65536f)); numericUpDownColRotZ.Value = (decimal)(current.TriggerRotZ * (360f / 65536f)); numericUpDownColSclX.Value = (decimal)current.TriggerScale.X; numericUpDownColSclY.Value = (decimal)current.TriggerScale.Y; numericUpDownColSclZ.Value = (decimal)current.TriggerScale.Z; numericUpDownCamPosX.Value = (decimal)current.CamPos.X; numericUpDownCamPosY.Value = (decimal)current.CamPos.Y; numericUpDownCamPosZ.Value = (decimal)current.CamPos.Z; numericUpDownCamRotX.Value = (decimal)(current.CamRotX * (360f / 65536f)); numericUpDownCamRotY.Value = (decimal)(current.CamRotY * (360f / 65536f)); numericUpDownCamRotZ.Value = (decimal)(current.CamRotZ * (360f / 65536f)); numericUpDown21.Value = (decimal)current.PointA.X; numericUpDown22.Value = (decimal)current.PointA.Y; numericUpDown23.Value = (decimal)current.PointA.Z; numericUpDown24.Value = (decimal)current.PointB.X; numericUpDown25.Value = (decimal)current.PointB.Y; numericUpDown26.Value = (decimal)current.PointB.Z; numericUpDown27.Value = (decimal)current.PointC.X; numericUpDown28.Value = (decimal)current.PointC.Y; numericUpDown29.Value = (decimal)current.PointC.Z; numericUpDown30.Value = current.Integer30; numericUpDown31.Value = current.Integer31; numericUpDown32.Value = (decimal)current.FloatX32; numericUpDown33.Value = (decimal)current.FloatY33; numericUpDown34.Value = (decimal)current.FloatX34; numericUpDown35.Value = (decimal)current.FloatY35; numericUpDown36.Value = current.Integer36; numericUpDown37.Value = current.Integer37; numericUpDown38.Value = current.Integer38; numericUpDown39.Value = current.Integer39; } catch { MessageBox.Show("Could not load this camera properly: one or more properties are unsupported."); } } UpdateLabelCameraCount(); ProgramIsChangingStuff = false; }