public GameView(SpriteBatch spriteBatch, Camera camera, GameModel model) { this.spriteBatch = spriteBatch; this.camera = camera; this.gModel = model; bgView = new BackgroundView(camera.getScaleXY()); }
private void InitateGame() { this.gameModel = new GameModel(content); this.gameView = new GameView(spriteBatch, camera, gameModel); LoadContent(); }