void OnEnable() { HeroKitObject targetObject = this.GetComponent <HeroKitObject>(); settings = targetObject.GetHeroComponent <HeroSettings2D>("HeroSettings2D", true); settings.rigidBody.gravityScale = 0; }
private void Awake() { HeroKitObject targetObject = this.GetComponent <HeroKitObject>(); settings = targetObject.GetHeroComponent <HeroSettings2D>("HeroSettings2D", true); }
void OnEnable() { HeroKitObject targetObject = this.GetComponent <HeroKitObject>(); settings = targetObject.GetHeroComponent <HeroSettings2D>("HeroSettings2D", true); }