// -------------------------------------------------------------- // Methods (General) // -------------------------------------------------------------- /// <summary> /// Block in which to display the main menu. /// </summary> /// <param name="heroKitProperty">Hero property info to display in the menu.</param> /// <param name="heroKitEditor">Hero kit editor.</param> public static void Block(HeroKitProperty heroKitProperty, HeroKitEditor heroKitEditor) { // exit early if object is null if (heroKitProperty == null) { return; } // save the editor heroEditor = heroKitEditor; // draw components DrawBlock(); }
// -------------------------------------------------------------- // Methods (General) // -------------------------------------------------------------- /// <summary> /// Block in which to display the main menu. /// </summary> /// <param name="heroKitObject">Hero object info to display in the menu.</param> /// <param name="heroKitEditor">Hero kit editor.</param> public static void Block(HeroObject heroKitObject, HeroKitEditor heroKitEditor) { // exit early if object is null if (heroKitObject == null) { return; } // assign hero object to this class heroObject = heroKitObject; // save the editor heroEditor = heroKitEditor; // draw components DrawBlock(); }