예제 #1
0
        public new BehaviorArray Clone()
        {
            var           behaviors = (Behavior[])_behaviors.Clone();
            BehaviorArray clone     = new BehaviorArray(behaviors, Name)
            {
                Criteria       = this.Criteria,
                RunCondition   = this.RunCondition,
                DisposalAction = this.DisposalAction,
            };

            return(clone);
        }
예제 #2
0
        public static void ResetBehavior(Behavior behavior, bool allParents = false)
        {
            if (behavior.Parent != null)
            {
                if (behavior.Parent.Parent != null)
                {
                    BehaviorArray _currentParent = behavior.Parent.Parent;
                    _currentParent.Dispose();
                    _currentParent.Initalize();
                }

                behavior.Parent.Dispose();
                behavior.Parent.Initalize();
            }
            else
            {
                behavior.Dispose();
                behavior.Initalize();
            }
        }