public MenuAbout(Game1 game, ScreenManager screenManager, DeviceManager dev) : base(game, screenManager, dev) { bg = GameLib.getInstance().get(TextureE.aboutScreen); b = new Button(new Vector2(Game1.width - 400, Game1.height - 300), new Vector2(300, 300), TextureE.back); b.Focus = true; }
public ConnectionScreen(Game1 game, ScreenManager screenManager, DeviceManager dev) : base(game, screenManager, dev) { GameLib.getInstance().loadGUITextures(); Texture2D bText = GameLib.getInstance().get(TextureE.connect); b = new Button(new Vector2(Game1.width / 2 - bText.Width / 2, Game1.height / 2 - bText.Height / 2), new Vector2(400, 400), TextureE.connect); b.Focus = true; deviceManager = game.DeviceManager; }