/// <summary> /// Removes all {@link FastThreadLocal} variables bound to the current thread. This operation is useful when you /// are in a container environment, and you don't want to leave the thread local variables in the threads you do not /// manage. /// </summary> public static void RemoveAll() { InternalThreadLocalMap threadLocalMap = InternalThreadLocalMap.GetIfSet(); if (threadLocalMap == null) { return; } try { object v = threadLocalMap.GetIndexedVariable(VariablesToRemoveIndex); if (v != null && v != InternalThreadLocalMap.Unset) { var variablesToRemove = (HashSet <FastThreadLocal>)v; foreach (FastThreadLocal tlv in variablesToRemove) // todo: do we need to make a snapshot? { tlv.Remove(threadLocalMap); } } } finally { InternalThreadLocalMap.Remove(); } }