private static void Game_OnUpdate(EventArgs args) { if (!(Orbwalker.ActiveModesFlags.HasFlag(Orbwalker.ActiveModes.LaneClear) || Orbwalker.ActiveModesFlags.HasFlag(Orbwalker.ActiveModes.JungleClear))) { return; } if (Player.Mana * 100 / Player.MaxMana > Program.ManaLaneClear) { var tarqs = ObjectManager.Get <Obj_AI_Minion>().Where(x => x.IsEnemy && x.IsValidTarget() && x.IsMinion && x.Distance(Player.Position) <= Program._q.Range); var tars = tarqs.Where(x => x.Distance(Player.Position) <= Program._e.Range); if (tarqs.Count() <= 2 || Player.Mana <= Program._e.ManaCost * 2 + Program._q.ManaCost) { //Game.PrintChat("case 1"); var targetq = MinionManager.GetMinions(Player.Position, Program._q.Range, MinionTypes.All, MinionTeam.Enemy, MinionOrderTypes.Health).FirstOrDefault(); var target = MinionManager.GetMinions(Player.Position, 600, MinionTypes.All, MinionTeam.Enemy, MinionOrderTypes.Health).FirstOrDefault(); if (Program._q2.IsReady() && Program.QlaneClear) { if (targetq != null) { Program._q2.Cast(targetq); } } else if (Program._e.IsReady() && Program.ElaneClear) { if (target != null) { Program._e.Cast(target); } } else if (Program._w.IsReady() && Program.WlaneClear) { if (target != null) { Program._w.Cast(targetq); } } } else { //Game.PrintChat("case 2"); Obj_AI_Minion MainTarget = null; int AoEcount = 0; // in investigation var tarqss = tarqs; var tarqsss = tarqs; MainTarget = tarqss.FirstOrDefault(x => Helper.HasEBuff(x) && Program._q.GetPrediction(x).Hitchance >= HitChance.Low && Program._q.IsReady() && Program.QlaneClear && tarqs.Count(y => Helper.HasEBuff(y) && y.Distance(x.Position) <= 300) >= 2 && tarqs.Where(y => Helper.HasEBuff(y) && tarqsss.Count(z => Helper.HasEBuff(z) && z.Distance(y.Position) <= 300) >= 2).Count() >= 3); if (MainTarget != null) { Program._q.Cast(Program._q.GetPrediction(MainTarget).UnitPosition); } MainTarget = tars.FirstOrDefault(x => Helper.HasEBuff(x) && Program._e.IsReady() && Program.ElaneClear && tarqs.Where(y => y.Distance(x.Position) <= 300).Count() >= 3); if (MainTarget != null) { Program._e.Cast(MainTarget); } MainTarget = tars.FirstOrDefault(x => x.Health <= Helper.Edamge(x) && Program._e.IsReady() && Program.ElaneClear && tarqs.Where(y => y.Distance(x.Position) <= 300).Count() >= 3); if (MainTarget != null) { if (Program._e.IsReady() && Program.ElaneClear) { Program._e.Cast(MainTarget); } if (Program._w.IsReady() && Program.WlaneClear && Helper.HasEBuff(MainTarget) && MainTarget.Health <= Helper.Wdamge(MainTarget)) { Program._w.Cast(MainTarget); } } MainTarget = tars.FirstOrDefault(x => x.Health <= Helper.Wdamge(x) && Program._w.IsReady() && Program.WlaneClear && Helper.HasEBuff(x) && tarqs.Where(y => y.Distance(x.Position) <= 300).Count() >= 3); if (MainTarget != null) { //Game.PrintChat("2"); if (Program._w.IsReady() && Program.WlaneClear) { Program._w.Cast(MainTarget); } } MainTarget = tars.FirstOrDefault(x => x.Health <= Helper.Qdamage(x) && Program._q.IsReady() && Program.QlaneClear && Helper.HasEBuff(x) && Program._q.GetPrediction(x).Hitchance >= HitChance.Low && tarqs.Where(y => y.Distance(x.Position) <= 300).Count() >= 3); if (MainTarget != null) { if (Program._q.IsReady() && Program.QlaneClear) { Program._q.Cast(Program._q.GetPrediction(MainTarget).UnitPosition); } } MainTarget = tars.FirstOrDefault(x => x.Health <= Helper.Edamge(x) + Helper.Wdamge(x) && Program._e.IsReady() && Program.ElaneClear && Program._w.IsReady() && Program.WlaneClear && tarqs.Where(y => y.Distance(x.Position) <= 300).Count() >= 3); if (MainTarget != null) { if (Program._e.IsReady() && Program.ElaneClear && Program._w.IsReady() && Program.WlaneClear) { Program._e.Cast(MainTarget); } } MainTarget = tars.FirstOrDefault(x => x.Health <= Helper.Edamge(x) + Helper.Qdamage(x, true) && Program._e.IsReady() && Program.ElaneClear && Program._q.IsReady() && Program.QlaneClear && Program._q.GetPrediction(x).Hitchance >= HitChance.Low && tarqs.Where(y => y.Distance(x.Position) <= 300).Count() >= 3); if (MainTarget != null) { if (Program._e.IsReady() && Program.ElaneClear && Program._q.IsReady() && Program.QlaneClear) { Program._e.Cast(MainTarget); Program._q.Cast(Program._q.GetPrediction(MainTarget).UnitPosition); } } foreach (var tar in tars) { int count = tarqs.Where(x => x.Distance(tar.Position) <= 300).Count(); if (count > AoEcount) { AoEcount = count; MainTarget = tar; } } if (AoEcount < 3) { //Game.PrintChat("case 3"); var targetq = MinionManager.GetMinions(Player.Position, Program._q.Range, MinionTypes.All, MinionTeam.Enemy, MinionOrderTypes.Health).FirstOrDefault(); var target = MinionManager.GetMinions(Player.Position, 600, MinionTypes.All, MinionTeam.Enemy, MinionOrderTypes.Health).FirstOrDefault(); if (Program._q2.IsReady() && Program.QlaneClear) { if (targetq != null) { Program._q2.Cast(targetq); } } else if (Program._e.IsReady() && Program.ElaneClear) { if (target != null) { Program._e.Cast(target); } } else if (Program._w.IsReady() && Program.WlaneClear) { if (target != null) { Program._w.Cast(targetq); } } } if (MainTarget != null) { Program._e.Cast(MainTarget); } } } }