public EntityBuilder(string cardid, int attack, int health) { _instance = new Entity(); _instance.SetTag(GameTag.ATK, attack); _instance.SetTag(GameTag.HEALTH, health); _cardId = cardid; }
public void Setup() { Core.Game = null; _game = new GameV2(); Core.Game = _game; _gameEventHandler = new GameEventHandler(_game); _heroPlayer = CreateNewEntity("HERO_01"); _heroPlayer.SetTag(GameTag.CARDTYPE, (int)CardType.HERO); _heroPlayer.IsPlayer = true; _heroOpponent = CreateNewEntity("HERO_02"); _heroOpponent.SetTag(GameTag.CARDTYPE, (int) CardType.HERO); _heroOpponent.SetTag(GameTag.CONTROLLER, _heroOpponent.Id); _heroOpponent.IsPlayer = false; _game.Entities.Add(0, _heroPlayer); _game.Player.Id = _heroPlayer.Id; _game.Entities.Add(1, _heroOpponent); _game.Opponent.Id = _heroOpponent.Id; _playerMinion1 = CreateNewEntity("EX1_010"); _playerMinion1.SetTag(GameTag.CARDTYPE, (int)CardType.MINION); _playerMinion1.SetTag(GameTag.CONTROLLER, _heroPlayer.Id); _opponentMinion1 = CreateNewEntity("EX1_020"); _opponentMinion1.SetTag(GameTag.CARDTYPE, (int)CardType.MINION); _opponentMinion1.SetTag(GameTag.CONTROLLER, _heroOpponent.Id); _opponentMinion2 = CreateNewEntity("EX1_021"); _opponentMinion2.SetTag(GameTag.CARDTYPE, (int)CardType.MINION); _opponentMinion2.SetTag(GameTag.CONTROLLER, _heroOpponent.Id); _playerSpell1 = CreateNewEntity("CS2_029"); _playerSpell1.SetTag(GameTag.CARDTYPE, (int)CardType.SPELL); _playerSpell1.SetTag(GameTag.CARD_TARGET, _opponentMinion1.Id); _playerSpell1.SetTag(GameTag.CONTROLLER, _heroPlayer.Id); _playerSpell2 = CreateNewEntity("CS2_025"); _playerSpell2.SetTag(GameTag.CARDTYPE, (int)CardType.SPELL); _playerSpell2.SetTag(GameTag.CONTROLLER, _heroPlayer.Id); _game.Entities.Add(2, _playerMinion1); _game.Entities.Add(3, _opponentMinion1); _game.Entities.Add(4, _opponentMinion2); _secretHunter1 = CreateNewEntity(""); _secretHunter1.SetTag(GameTag.CLASS, (int)CardClass.HUNTER); _secretHunter2 = CreateNewEntity(""); _secretHunter2.SetTag(GameTag.CLASS, (int)CardClass.HUNTER); _secretMage1 = CreateNewEntity(""); _secretMage1.SetTag(GameTag.CLASS, (int)CardClass.MAGE); _secretMage2 = CreateNewEntity(""); _secretMage2.SetTag(GameTag.CLASS, (int)CardClass.MAGE); _secretPaladin1 = CreateNewEntity(""); _secretPaladin1.SetTag(GameTag.CLASS, (int)CardClass.PALADIN); _secretPaladin2 = CreateNewEntity(""); _secretPaladin2.SetTag(GameTag.CLASS, (int)CardClass.PALADIN); _gameEventHandler.HandleOpponentSecretPlayed(_secretHunter1, "", 0, 0, Zone.HAND, _secretHunter1.Id); _gameEventHandler.HandleOpponentSecretPlayed(_secretMage1, "", 0, 0, Zone.HAND, _secretMage1.Id); _gameEventHandler.HandleOpponentSecretPlayed(_secretPaladin1, "", 0, 0, Zone.HAND, _secretPaladin1.Id); }
public void Setup() { _game = new GameV2(); _gameEventHandler = new GameEventHandler(_game); _heroPlayer = CreateNewEntity("HERO_01"); _heroPlayer.SetTag(GAME_TAG.CARDTYPE, (int) TAG_CARDTYPE.HERO); _heroPlayer.IsPlayer = true; _heroOpponent = CreateNewEntity("HERO_02"); _heroOpponent.SetTag(GAME_TAG.CARDTYPE, (int) TAG_CARDTYPE.HERO); _heroOpponent.SetTag(GAME_TAG.CONTROLLER, _heroOpponent.Id); _heroOpponent.IsPlayer = false; _game.Entities.Add(0, _heroPlayer); _game.Player.Id = _heroPlayer.Id; _game.Entities.Add(1, _heroOpponent); _game.Opponent.Id = _heroOpponent.Id; _playerMinion1 = CreateNewEntity("EX1_010"); _playerMinion1.SetTag(GAME_TAG.CARDTYPE, (int)TAG_CARDTYPE.MINION); _playerMinion1.SetTag(GAME_TAG.CONTROLLER, _heroPlayer.Id); _opponentMinion1 = CreateNewEntity("EX1_020"); _opponentMinion1.SetTag(GAME_TAG.CARDTYPE, (int)TAG_CARDTYPE.MINION); _opponentMinion1.SetTag(GAME_TAG.CONTROLLER, _heroOpponent.Id); _opponentMinion2 = CreateNewEntity("EX1_021"); _opponentMinion2.SetTag(GAME_TAG.CARDTYPE, (int)TAG_CARDTYPE.MINION); _opponentMinion2.SetTag(GAME_TAG.CONTROLLER, _heroOpponent.Id); _game.Entities.Add(2, _playerMinion1); _game.Entities.Add(3, _opponentMinion1); _game.Entities.Add(4, _opponentMinion2); _secretHunter1 = CreateNewEntity(""); _secretHunter1.SetTag(GAME_TAG.CLASS, (int) TAG_CLASS.HUNTER); _secretHunter2 = CreateNewEntity(""); _secretHunter2.SetTag(GAME_TAG.CLASS, (int) TAG_CLASS.HUNTER); _secretMage1 = CreateNewEntity(""); _secretMage1.SetTag(GAME_TAG.CLASS, (int) TAG_CLASS.MAGE); _secretMage2 = CreateNewEntity(""); _secretMage2.SetTag(GAME_TAG.CLASS, (int) TAG_CLASS.MAGE); _secretPaladin1 = CreateNewEntity(""); _secretPaladin1.SetTag(GAME_TAG.CLASS, (int) TAG_CLASS.PALADIN); _secretPaladin2 = CreateNewEntity(""); _secretPaladin2.SetTag(GAME_TAG.CLASS, (int) TAG_CLASS.PALADIN); _gameEventHandler.HandleOpponentSecretPlayed(_secretHunter1, "", 0, 0, false, _secretHunter1.Id); _gameEventHandler.HandleOpponentSecretPlayed(_secretMage1, "", 0, 0, false, _secretMage1.Id); _gameEventHandler.HandleOpponentSecretPlayed(_secretPaladin1, "", 0, 0, false, _secretPaladin1.Id); }
public void Setup() { Core.Game = null; _game = new GameV2(); Core.Game = _game; _game.Player.Id = 0; _entities = new Dictionary<int, Entity>(); _entities[0] = new Entity(0); _entities[0].SetTag(GameTag.FIRST_PLAYER, 1); _entities[1] = new Entity(1); _entities[1].Name = "GameEntity"; _entities[1].SetTag(GameTag.TURN, 11); _heroA = new Entity(4); _heroA.CardId = "HERO_08"; _heroA.Name = null; _heroA.SetTag(GameTag.HEALTH, 30); _heroA.SetTag(GameTag.ZONE, 1); _heroA.SetTag(GameTag.CONTROLLER, 1); _heroA.SetTag(GameTag.ENTITY_ID, 4); _heroA.SetTag(GameTag.CARDTYPE, 3); _heroA.SetTag(GameTag.DAMAGE, 7); _heroA.SetTag(GameTag.ARMOR, 0); _heroB = new Entity(36); _heroB.CardId = "HERO_03"; _heroB.Name = null; _heroB.SetTag(GameTag.HEALTH, 30); _heroB.SetTag(GameTag.ZONE, 1); _heroB.SetTag(GameTag.CONTROLLER, 2); _heroB.SetTag(GameTag.ENTITY_ID, 36); _heroB.SetTag(GameTag.CARDTYPE, 3); _heroB.SetTag(GameTag.DAMAGE, 14); _heroB.SetTag(GameTag.ARMOR, 0); _heroB.SetTag(GameTag.ATK, 1); _heroB.SetTag(GameTag.EXHAUSTED, 1); }
public void Setup() { _entities = new Dictionary<int, Entity>(); _entities[0] = new Entity(0); _entities[0].SetTag(GAME_TAG.FIRST_PLAYER, 1); _entities[0].IsPlayer = true; _entities[1] = new Entity(1); _entities[1].Name = "GameEntity"; _entities[1].SetTag(GAME_TAG.TURN, 11); _heroA = new Entity(4); _heroA.CardId = "HERO_08"; _heroA.Name = null; _heroA.IsPlayer = false; _heroA.SetTag(GAME_TAG.HEALTH, 30); _heroA.SetTag(GAME_TAG.ZONE, 1); _heroA.SetTag(GAME_TAG.CONTROLLER, 1); _heroA.SetTag(GAME_TAG.ENTITY_ID, 4); _heroA.SetTag(GAME_TAG.CARDTYPE, 3); _heroA.SetTag(GAME_TAG.DAMAGE, 7); _heroA.SetTag(GAME_TAG.ARMOR, 0); _heroB = new Entity(36); _heroB.CardId = "HERO_03"; _heroB.Name = null; _heroB.IsPlayer = false; _heroB.SetTag(GAME_TAG.HEALTH, 30); _heroB.SetTag(GAME_TAG.ZONE, 1); _heroB.SetTag(GAME_TAG.CONTROLLER, 2); _heroB.SetTag(GAME_TAG.ENTITY_ID, 36); _heroB.SetTag(GAME_TAG.CARDTYPE, 3); _heroB.SetTag(GAME_TAG.DAMAGE, 14); _heroB.SetTag(GAME_TAG.ARMOR, 0); _heroB.SetTag(GAME_TAG.ATK, 1); _heroB.SetTag(GAME_TAG.EXHAUSTED, 1); }