예제 #1
0
        /// <summary>
        /// This is called when the game should draw itself.
        /// </summary>
        /// <param name="gameTime">Provides a snapshot of timing values.</param>
        protected override void Draw(GameTime gameTime)
        {
            GraphicsDevice.Clear(Color.CornflowerBlue);

            sb.Begin(SpriteSortMode.Deferred, BlendState.AlphaBlend, null, null, null, null, cam.Transform);
            bgTL.Draw(sb, Color.White);
            bgTR.Draw(sb, Color.White);
            bgBL.Draw(sb, Color.White);
            bgBR.Draw(sb, Color.White);
            player.Draw(sb, Color.White);



            sb.End();
            spriteBatch.Begin();
            if (song != null)
            {
                doVisualization();
            }
            spriteBatch.End();

            base.Draw(gameTime);
        }