/// <summary> /// Mouse move - resize new polygon /// </summary> /// <param name="drawArea"></param> /// <param name="e"></param> public override void OnMouseMove(DrawArea drawArea, MouseEventArgs e) { drawArea.Cursor = Cursor; if ( e.Button != MouseButtons.Left ) return; if ( newPolygon == null ) return; // precaution Point point = new Point(e.X, e.Y); int distance = (e.X - lastX)*(e.X - lastX) + (e.Y - lastY)*(e.Y - lastY); if ( distance < minDistance ) { // Distance between last two points is less than minimum - // move last point newPolygon.MoveHandleTo(point, newPolygon.HandleCount); } else { // Add new point newPolygon.AddPoint(point); lastX = e.X; lastY = e.Y; } drawArea.Refresh(); }
/// <summary> /// Left mouse is released. /// New object is created and resized. /// </summary> /// <param name="drawArea"></param> /// <param name="e"></param> public override void OnMouseUp(DrawArea drawArea, MouseEventArgs e) { drawArea.GraphicsList[0].Normalize(); drawArea.AddCommandToHistory(new CommandAdd(drawArea.GraphicsList[0])); drawArea.ActiveTool = DrawArea.DrawToolType.Pointer; drawArea.Capture = false; drawArea.Refresh(); }
public override void OnMouseMove(DrawArea drawArea, MouseEventArgs e) { drawArea.Cursor = Cursor; if ( e.Button == MouseButtons.Left ) { Point point = new Point(e.X, e.Y); drawArea.GraphicsList[0].MoveHandleTo(point, 2); drawArea.Refresh(); } }
/// <summary> /// Add new object to draw area. /// Function is called when user left-clicks draw area, /// and one of ToolObject-derived tools is active. /// </summary> /// <param name="drawArea"></param> /// <param name="o"></param> protected void AddNewObject(DrawArea drawArea, DrawObject o) { drawArea.GraphicsList.UnselectAll(); o.Selected = true; drawArea.GraphicsList.Add(o); drawArea.Capture = true; drawArea.Refresh(); drawArea.SetDirty(); }
/// <summary> /// Left mouse button is pressed /// </summary> /// <param name="drawArea"></param> /// <param name="e"></param> public override void OnMouseDown(DrawArea drawArea, MouseEventArgs e) { commandChangeState = null; wasMove = false; selectMode = SelectionMode.None; Point point = new Point(e.X, e.Y); // Test for resizing (only if control is selected, cursor is on the handle) foreach (DrawObject o in drawArea.GraphicsList.Selection) { int handleNumber = o.HitTest(point); if (handleNumber > 0) { selectMode = SelectionMode.Size; // keep resized object in class member resizedObject = o; resizedObjectHandle = handleNumber; // Since we want to resize only one object, unselect all other objects drawArea.GraphicsList.UnselectAll(); o.Selected = true; commandChangeState = new CommandChangeState(drawArea.GraphicsList); break; } } // Test for move (cursor is on the object) if ( selectMode == SelectionMode.None ) { int n1 = drawArea.GraphicsList.Count; DrawObject o = null; for ( int i = 0; i < n1; i++ ) { if ( drawArea.GraphicsList[i].HitTest(point) == 0 ) { o = drawArea.GraphicsList[i]; break; } } if ( o != null ) { selectMode = SelectionMode.Move; // Unselect all if Ctrl is not pressed and clicked object is not selected yet if ( ( Control.ModifierKeys & Keys.Control ) == 0 && !o.Selected ) drawArea.GraphicsList.UnselectAll(); // Select clicked object o.Selected = true; commandChangeState = new CommandChangeState(drawArea.GraphicsList); drawArea.Cursor = Cursors.SizeAll; } } // Net selection if ( selectMode == SelectionMode.None ) { // click on background if ( ( Control.ModifierKeys & Keys.Control ) == 0 ) drawArea.GraphicsList.UnselectAll(); selectMode = SelectionMode.NetSelection; } lastPoint.X = e.X; lastPoint.Y = e.Y; startPoint.X = e.X; startPoint.Y = e.Y; drawArea.Capture = true; drawArea.Refresh(); if ( selectMode == SelectionMode.NetSelection ) { // Draw selection rectangle in initial position ControlPaint.DrawReversibleFrame( drawArea.RectangleToScreen(DrawRectangle.GetNormalizedRectangle(startPoint, lastPoint)), Color.Black, FrameStyle.Dashed); } }
/// <summary> /// Right mouse button is released /// </summary> /// <param name="drawArea"></param> /// <param name="e"></param> public override void OnMouseUp(DrawArea drawArea, MouseEventArgs e) { if ( selectMode == SelectionMode.NetSelection ) { // Remove old selection rectangle ControlPaint.DrawReversibleFrame( drawArea.RectangleToScreen(DrawRectangle.GetNormalizedRectangle(startPoint, lastPoint)), Color.Black, FrameStyle.Dashed); // Make group selection drawArea.GraphicsList.SelectInRectangle( DrawRectangle.GetNormalizedRectangle(startPoint, lastPoint)); selectMode = SelectionMode.None; } if ( resizedObject != null ) { // after resizing resizedObject.Normalize(); resizedObject = null; } drawArea.Capture = false; drawArea.Refresh(); if ( commandChangeState != null && wasMove ) { // Keep state after moving/resizing and add command to history commandChangeState.NewState(drawArea.GraphicsList); drawArea.AddCommandToHistory(commandChangeState); commandChangeState = null; } }
/// <summary> /// Mouse is moved. /// None button is pressed, or left button is pressed. /// </summary> /// <param name="drawArea"></param> /// <param name="e"></param> public override void OnMouseMove(DrawArea drawArea, MouseEventArgs e) { Point point = new Point(e.X, e.Y); Point oldPoint = lastPoint; wasMove = true; // set cursor when mouse button is not pressed if (e.Button == MouseButtons.None) { Cursor cursor = null; for (int i = 0; i < drawArea.GraphicsList.Count; i++) { int n = drawArea.GraphicsList[i].HitTest(point); if (n > 0) { cursor = drawArea.GraphicsList[i].GetHandleCursor(n); break; } } if (cursor == null) cursor = Cursors.Default; drawArea.Cursor = cursor; return; } if (e.Button != MouseButtons.Left) return; /// Left button is pressed // Find difference between previous and current position int dx = e.X - lastPoint.X; int dy = e.Y - lastPoint.Y; lastPoint.X = e.X; lastPoint.Y = e.Y; // resize if (selectMode == SelectionMode.Size) { if (resizedObject != null) { resizedObject.MoveHandleTo(point, resizedObjectHandle); drawArea.SetDirty(); drawArea.Refresh(); } } // move if (selectMode == SelectionMode.Move) { foreach (DrawObject o in drawArea.GraphicsList.Selection) { o.Move(dx, dy); } drawArea.Cursor = Cursors.SizeAll; drawArea.SetDirty(); drawArea.Refresh(); } if (selectMode == SelectionMode.NetSelection) { // Remove old selection rectangle ControlPaint.DrawReversibleFrame( drawArea.RectangleToScreen(DrawRectangle.GetNormalizedRectangle(startPoint, oldPoint)), Color.Black, FrameStyle.Dashed); // Draw new selection rectangle ControlPaint.DrawReversibleFrame( drawArea.RectangleToScreen(DrawRectangle.GetNormalizedRectangle(startPoint, point)), Color.Black, FrameStyle.Dashed); return; } }