private static void testCombat(int lvl) { Player p1 = new Player(); for (int i = 0; i <= 5; i++) { Console.WriteLine("Case: "+i); p1.testBalance(lvl, i); int totalKillCount = 0; for (int j = 0; j < 1000; j++) { while (p1.HP > 0) { Monster monster = makeMonster(p1.Level); battleTest(p1, monster); } p1.HP = p1.MaxHP; totalKillCount += killCount; killCount = 0; } p1.DisplayPlayer(); Console.WriteLine("Total Kill Count: "+totalKillCount); Console.WriteLine("KDR: "+(totalKillCount/1000.0)); Console.WriteLine(); } }