/// <summary> /// Create a new GroupCityStateTag object. /// </summary> /// <param name="id">Initial value of the Id property.</param> /// <param name="userId">Initial value of the UserId property.</param> /// <param name="groupId">Initial value of the GroupId property.</param> /// <param name="city">Initial value of the City property.</param> /// <param name="state">Initial value of the State property.</param> public static GroupCityStateTag CreateGroupCityStateTag(global::System.Int32 id, global::System.Int32 userId, global::System.Int32 groupId, global::System.String city, global::System.String state) { GroupCityStateTag groupCityStateTag = new GroupCityStateTag(); groupCityStateTag.Id = id; groupCityStateTag.UserId = userId; groupCityStateTag.GroupId = groupId; groupCityStateTag.City = city; groupCityStateTag.State = state; return groupCityStateTag; }
/// <summary> /// Deprecated Method for adding a new object to the GroupCityStateTags EntitySet. Consider using the .Add method of the associated ObjectSet<T> property instead. /// </summary> public void AddToGroupCityStateTags(GroupCityStateTag groupCityStateTag) { base.AddObject("GroupCityStateTags", groupCityStateTag); }