private AvatarDistributedObject BuildLocalAvatarDistributedObject(DistributedObjectId id, List <object> messageData) { AvatarDistributedObject av = new LocalAvatarDistributedObject(mSendMessage, id, messageData); GameFacade.Instance.RegisterProxy(new LocalAvatarProxy((LocalAvatarDistributedObject)av)); return(av); }
public LocalAvatarProxy(LocalAvatarDistributedObject localAvatar) { mLocalAvatar = localAvatar; }