예제 #1
0
파일: Player.cs 프로젝트: arshbal18/Hangman
        private void btnAddPlayer_Click(object sender, EventArgs e)
        {
            // If the length of the text is more then 0.. do this..
            if (txtEnterPlayerName.Text.Length > 0)
            {
                // Set the new PlayerName to the text in the textfield
                HomeScreen.PlayerName = txtEnterPlayerName.Text.ToString();
                // Give them a score of 0 to begin with
                HomeScreen.score = 0;
                var cc = new DBConnection();
                // Insert the Players name and score into the database
                String res = cc.InsertNewPlayer(HomeScreen.PlayerName, HomeScreen.score);
                // Toast.MakeText(this, txtEnterPlayerName.Text.ToString()+" "+ res, ToastLength.Short).Show();
                // And update the list
                myList = cc.ViewAll();
                //Toast.MakeText(this, txtEnterPlayerName.Text.ToString() + " " +myList.Count, ToastLength.Short).Show();


                var da = new Resources.DBDA(this, myList);
                // And display the updated list on the spinner
                PlayerNameSpinner.Adapter = da;
            }
            // Display a message if there is an empty textfield
            else
            {
                Toast.MakeText(this, "Please enter at least 1 character for your name", ToastLength.Short).Show();
            }
        }
예제 #2
0
 private void btnAddPlayer_Click(object sender, EventArgs e)
 {
     if (txtEnterPlayerName.Text.Length > 0)
     {
         //Set the player name to the textbox
         Game.PlayerName = txtEnterPlayerName.Text;
         //Start with a score of 0
         Game.Score   = 0;
         myConnection = new DBConnection();
         //Insert the player into the database using the InsertNewPlayer method and passing across the Game fields
         myConnection.InsertNewPlayer(Game.PlayerName, Game.Score, Game.DateTime);
         //Update the list and display on the spinner
         myList = myConnection.ViewAll();
         da     = new DataAdapter(this, myList);
         spnPlayerName.Adapter = da;
         Toast.MakeText(this, Game.PlayerName + " has been added", ToastLength.Short).Show();
     }
     else // If the text field is empty, display error message
     {
         Toast.MakeText(this, "Please enter at least 1 character for your name.", ToastLength.Short).Show();
     }
 }