private void btnAddPlayer_Click(object sender, EventArgs e) { // If the length of the text is more then 0.. do this.. if (txtEnterPlayerName.Text.Length > 0) { // Set the new PlayerName to the text in the textfield Hangman.PlayerName = txtEnterPlayerName.Text.ToString(); // Give them a score of 0 to begin with Hangman.score = 0; var cc = new DBConnection(); // Insert the Players name and score into the database String res = cc.InsertNewPlayer(Hangman.PlayerName, Hangman.score); // Toast.MakeText(this, txtEnterPlayerName.Text.ToString()+" "+ res, ToastLength.Short).Show(); // And update the list myList = cc.ViewAll(); //Toast.MakeText(this, txtEnterPlayerName.Text.ToString() + " " +myList.Count, ToastLength.Short).Show(); var da = new Resources.DataAdapter(this, myList); // And display the updated list on the spinner PlayerNameSpinner.Adapter = da; } // Display a message if there is an empty textfield else { Toast.MakeText(this, "Please enter at least 1 character for your name", ToastLength.Short).Show(); } }
private void btnDeleteEntry_Click(object sender, EventArgs e) { var cc = new DBConnection(); cc.DeletePlayer(Hangman.Id); myList = cc.ViewAll(); var da = new Resources.DataAdapter(this, myList); spinnerEditDB.Adapter = da; }
private void btn_Delete_Click(object sender, EventArgs e) { var cc = new Db_Connection(); cc.DeletePlayer(HangmanGame.Id); List_All = cc.ViewAll(); var da = new Resources.DataAdapter(this, List_All); spinner_select.Adapter = da; }
protected override void OnCreate(Bundle savedInstanceState) { base.OnCreate(savedInstanceState); SetContentView(Resource.Layout.PlayerSelection); DBConnection myConnectionClass = new DBConnection(); myList = myConnectionClass.ViewAll(); PlayerNameSpinner = FindViewById <Spinner>(Resource.Id.selectPlayerSpinner); DataAdapter da = new Resources.DataAdapter(this, myList); PlayerNameSpinner.Adapter = da; PlayerNameSpinner.ItemSelected += new EventHandler <AdapterView.ItemSelectedEventArgs>(spinner_ItemSelected); txtEnterPlayerName = FindViewById <TextView>(Resource.Id.txtEnterName); Button btnStartGame = FindViewById <Button>(Resource.Id.btnStartGame); btnStartGame.Click += (object sender, EventArgs e) => { btnStartGame_Click(sender, e); }; Button btnAddPlayer = FindViewById <Button>(Resource.Id.btnAddProfile); btnAddPlayer.Click += (object sender, EventArgs e) => { btnAddPlayer_Click(sender, e); }; Button btnselectplayerMainMenu = FindViewById <Button>(Resource.Id.btnselectplayerMainMenu); btnselectplayerMainMenu.Click += (object sender, EventArgs e) => { btnselectplayerMainMenu_Click(sender, e); }; }
protected override void OnCreate(Bundle savedInstanceState) { base.OnCreate(savedInstanceState); SetContentView(Resource.Layout.EditDB); ConnectionClass myConnectionClass = new ConnectionClass(); myList = myConnectionClass.ViewAll(); btnEditDBMainMenu = FindViewById <Button>(Resource.Id.btnEditDBMainMenu); btnEditDBMainMenu.Click += btnEditDBMainMenu_Click; spinnerEditDB = FindViewById <Spinner>(Resource.Id.spinnereditDB); Hangman.Resources.DataAdapter da = new Resources.DataAdapter(this, myList); spinnerEditDB.Adapter = da; spinnerEditDB.ItemSelected += new EventHandler <AdapterView.ItemSelectedEventArgs>(spinnerEditDB_ItemSelected); btnDeleteEntry = FindViewById <Button>(Resource.Id.btnDeleteEntry); btnDeleteEntry.Click += btnDeleteEntry_Click; btnDeleteEntry.Enabled = false; }
protected override void OnCreate(Bundle savedInstanceState) { base.OnCreate(savedInstanceState); SetContentView(Resource.Layout.Delete_Record); Db_Connection myConnectionClass = new Db_Connection(); List_All = myConnectionClass.ViewAll(); btn_Home_Page = FindViewById <Button>(Resource.Id.btn_Home_Page); btn_Home_Page.Click += btn_Home_Page_Click; spinner_select = FindViewById <Spinner>(Resource.Id.spinner_select); Hangman.Resources.DataAdapter da = new Resources.DataAdapter(this, List_All); spinner_select.Adapter = da; spinner_select.ItemSelected += new EventHandler <AdapterView.ItemSelectedEventArgs>(spinner_select_ItemSelected); btn_Delete = FindViewById <Button>(Resource.Id.btn_Delete); btn_Delete.Click += btn_Delete_Click; btn_Delete.Enabled = false; }