/// <summary> /// The queue processor job processing started. /// </summary> /// <param name="sender"> /// The sender. /// </param> /// <param name="e"> /// The QueueProgressEventArgs. /// </param> private void QueueProcessorJobProcessingStarted(object sender, QueueProgressEventArgs e) { this.JobStatus = "Queue Started"; this.JobsPending = string.Format("{0} jobs pending", this.queueProcessor.Count); this.IsEncoding = true; }
/// <summary> /// Handle the Queue Starting Event /// </summary> /// <param name="sender"> /// The sender. /// </param> /// <param name="e"> /// The e. /// </param> void QueueProcessorJobProcessingStarted(object sender, QueueProgressEventArgs e) { Execute.OnUIThread( () => { this.ProgramStatusLabel = Resources.Main_PreparingToEncode; this.IsEncoding = true; }); }
/// <summary> /// The queue processor job processing started. /// </summary> /// <param name="sender"> /// The sender. /// </param> /// <param name="e"> /// The QueueProgressEventArgs. /// </param> private void QueueProcessorJobProcessingStarted(object sender, QueueProgressEventArgs e) { this.JobStatus = Resources.QueueViewModel_QueueStarted; this.JobsPending = string.Format(Resources.QueueViewModel_JobsPending, this.queueProcessor.Count); this.IsEncoding = true; }