/// <summary> /// Adds a material to the model. /// </summary> /// <param name="material">The material.</param> /// <returns>The material index.</returns> public short AddMaterial(RenderMaterial material) { _model.Materials.Add(material); return (short)(_model.Materials.Count - 1); }
/// <summary> /// Adds a material to the model. /// </summary> /// <param name="material">The material.</param> /// <returns>The material index.</returns> public short AddMaterial(RenderMaterial material) { _model.Materials.Add(material); return((short)(_model.Materials.Count - 1)); }