private void ParseLoadoutSlots(BinaryReader reader) { List <ArmorLoadoutSlot> loadoutSlots = new List <ArmorLoadoutSlot>(); for (int i = 0; i < 5; i++) { ArmorLoadoutSlot loadoutSlot = ParseLoadoutSlot(reader); loadoutSlots.Add(loadoutSlot); } Slots = loadoutSlots; }
private ArmorLoadoutSlot ParseLoadoutSlot(BinaryReader reader) { ArmorLoadoutSlot slot = new ArmorLoadoutSlot { Head = ParseString(reader), Shoulders = ParseString(reader), Torso = ParseString(reader), Hands = ParseString(reader), Legs = ParseString(reader), Accessory = ParseString(reader) }; return(slot); }
private ArmorLoadoutSlot ParseLoadoutSlot(BinaryReader reader) { ArmorLoadoutSlot slot = new ArmorLoadoutSlot { Head = ParseString(reader), Shoulders = ParseString(reader), Torso = ParseString(reader), Hands = ParseString(reader), Legs = ParseString(reader), Reserved = ParseString(reader) }; return slot; }